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  1. #1
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    Arcell's Avatar
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    Quote Originally Posted by Coglin View Post
    this makes my point exactly. If you have to ask this question you have no business being part of the conversation.
    Well as Findel said, arrowheads aren't even used in arrows anymore. If you're talking about dated recipes, they'll be gone soon enough anyway so that's kind of a non-issue.
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  2. #2
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    Quote Originally Posted by Arcell View Post
    Well as Findel said, arrowheads aren't even used in arrows anymore. If you're talking about dated recipes, they'll be gone soon enough anyway so that's kind of a non-issue.
    They still make the items that replaced arrow heads in the recipe. That seems very related to me.
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  3. #3
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    Quote Originally Posted by Coglin View Post
    They still make the items that replaced arrow heads in the recipe. That seems very related to me.
    Yeah, an ingot which are all used in dozens of other recipes. I think they'll find other things to use them on, your argument is pretty weak.
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  4. #4
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    Quote Originally Posted by Arcell View Post
    Yeah, an ingot which are all used in dozens of other recipes. I think they'll find other things to use them on, your argument is pretty weak.
    Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
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  5. #5
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    Quote Originally Posted by Coglin View Post
    Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
    Whether or not DoH will be affected is kinda irrelevant. Question is should 1 aspect of a couple of DoH/DoL dictate how a discipline of *WAR* class should be played. It's a gameplay and class design issue, DoH and DoL aren't going to become redundant via the removal of consumable arrows especially if the same jobs are used to make the non-consumable quivers.
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    The Ul'duh Inn is like an antique shop...full of crap and always closed.
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  6. #6
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    Quote Originally Posted by Coglin View Post
    Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
    Arrows are:

    1 branch
    1 ingot
    1 feather

    So this affects Botanist, Miner, Carpenter and Blacksmith.

    Botanist has a wide variety of other things it can gather for money and/or crafting. Culinarian and Alchemist benefit from Botanists, as well as a wide variety of other things for Carpenter.

    Miner is in the same situation, but for Armorer, Blacksmith and Goldsmith.

    Blacksmith makes the ingots and those have a huge range of uses outside of the arrows.

    Carpenter makes the arrows but I don't think many will miss arrows if they were no longer consumable. They are one of a very wide variety of things that Carpenters could make money off of.

    All the classes that it would affect all have a very wide range of other items they could make money and/or level off of. They won't miss the arrows and they'll find other things to make even if they did, it would hardly affect them. Nothing you said nulls my point, you just failed to see the bigger picture. Not surprising.
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  7. #7
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    Quote Originally Posted by Arcell View Post
    Arrows are:

    1 branch
    1 ingot
    1 feather

    So this affects Botanist, Miner, Carpenter and Blacksmith.
    Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.

    Both Ingots and arrows use the sime materials from miners to make. they are both made in one synth. Its laughable that you keep making failing attepts to claim they are so different in this situation.

    Quote Originally Posted by Arcell View Post
    Well as Findel said, arrowheads aren't even used in arrows anymore.
    And you both are 100% sure arrowheads do not exist at this time in arrows in this game?......interesting, that explains alo.

    Quote Originally Posted by Arcell View Post
    They are one of a very wide variety of things that Carpenters could make money off of.
    Right. Lets compare the most consumable item in the game to everything else.

    Quote Originally Posted by Wevlum View Post
    Whether or not DoH will be affected is kinda irrelevant.
    Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
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    Last edited by Coglin; 04-23-2012 at 07:30 AM.

  8. #8
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    Quote Originally Posted by Coglin View Post
    Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.



    Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
    I'm still a consumer who knows how to work mooglebox. I can see what the recipes are and I can see what each craft is capable of making.

    What I was saying is that the battle mechanics for a discipline of *WAR* class shouldn't be dictated by discipline of hand or land. That's like saying whms should have their shroud of saints removed and blms should have their convert removed because it means alchemists don't sell as many ethers. Those same classes could still be used in the creation of the non-consumable arrows. I don't understand why you think the entire worth of like 5 classes rests on the sale of arrows which are used by *one* class.

    Also you don't have botanist, crp, armorer or blacksmith. Why are you allowed to comment and I'm not?
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    Last edited by Wevlum; 04-23-2012 at 07:26 AM.
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
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  9. #9
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    Quote Originally Posted by Coglin View Post
    Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.
    Actually all the ingots for non-dated arrows can be made by Blacksmiths. However the same argument could be used for Goldsmith and Armorer. There are so many other things that those ingots are used for on Goldsmith and Armorer that they won't miss it. Maybe you should read up before you argue about things you clearly don't know about.


    Quote Originally Posted by Coglin View Post
    Both Ingots and arrows use the sime materials from miners to make. they are both made in one synth. Its laughable that you keep making failing attepts to claim they are so different in this situation.
    The ingots can be use for a wide variety of things outside of arrows. The blacksmith won't miss much because arrows don't exist as a consumable item. Your argument would only hold if ingots were only used for arrows.

    Quote Originally Posted by Coglin View Post
    And you both are 100% sure arrowheads do not exist at this time in arrows in this game?......interesting, that explains alot.
    They won't be for long. They're dated recipes and people should get used to not using them since they'll be removed soon enough. Also no one would buy dated arrows so it doesn't affect their income.

    Quote Originally Posted by Coglin View Post
    Right. Lets compare the most consumable item in the game to everything else.
    We're comparing items that crafters can make and level off of. I'd say any recipe is fair game.



    Quote Originally Posted by Coglin View Post
    Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
    As a gatherer, I agree with Welvum. There goes your entire argument. It is an item that is quickly consumed however you make 333 of them with 1 synth. They are probably the easiest item to make in large volumes these days. Botanists and Miners won't miss the business from arrows.
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