


Well as Findel said, arrowheads aren't even used in arrows anymore. If you're talking about dated recipes, they'll be gone soon enough anyway so that's kind of a non-issue.
Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"


Whether or not DoH will be affected is kinda irrelevant. Question is should 1 aspect of a couple of DoH/DoL dictate how a discipline of *WAR* class should be played. It's a gameplay and class design issue, DoH and DoL aren't going to become redundant via the removal of consumable arrows especially if the same jobs are used to make the non-consumable quivers.Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books



Arrows are:Whats the fact that its used in other recipies have to do with anything? The fact that items used to make arrow heads previously, were used to make other items, nulls your point right there. So now your claiming that removing the most consumed consumable in the game would not effect the DoH that make it, and the DoL that farm the items for it? Talk about "weak arguements"
1 branch
1 ingot
1 feather
So this affects Botanist, Miner, Carpenter and Blacksmith.
Botanist has a wide variety of other things it can gather for money and/or crafting. Culinarian and Alchemist benefit from Botanists, as well as a wide variety of other things for Carpenter.
Miner is in the same situation, but for Armorer, Blacksmith and Goldsmith.
Blacksmith makes the ingots and those have a huge range of uses outside of the arrows.
Carpenter makes the arrows but I don't think many will miss arrows if they were no longer consumable. They are one of a very wide variety of things that Carpenters could make money off of.
All the classes that it would affect all have a very wide range of other items they could make money and/or level off of. They won't miss the arrows and they'll find other things to make even if they did, it would hardly affect them. Nothing you said nulls my point, you just failed to see the bigger picture. Not surprising.
Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.
Both Ingots and arrows use the sime materials from miners to make. they are both made in one synth. Its laughable that you keep making failing attepts to claim they are so different in this situation.
And you both are 100% sure arrowheads do not exist at this time in arrows in this game?......interesting, that explains alo.
Right. Lets compare the most consumable item in the game to everything else.
Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
Last edited by Coglin; 04-23-2012 at 07:30 AM.


I'm still a consumer who knows how to work mooglebox. I can see what the recipes are and I can see what each craft is capable of making.Your just wrong. Armorer and Goldsmith also make ingots for arrows. You appear to want to argue about classes and recipies when your not even familiar with them.
Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
What I was saying is that the battle mechanics for a discipline of *WAR* class shouldn't be dictated by discipline of hand or land. That's like saying whms should have their shroud of saints removed and blms should have their convert removed because it means alchemists don't sell as many ethers. Those same classes could still be used in the creation of the non-consumable arrows. I don't understand why you think the entire worth of like 5 classes rests on the sale of arrows which are used by *one* class.
Also you don't have botanist, crp, armorer or blacksmith. Why are you allowed to comment and I'm not?
Last edited by Wevlum; 04-23-2012 at 07:26 AM.
The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books



Actually all the ingots for non-dated arrows can be made by Blacksmiths. However the same argument could be used for Goldsmith and Armorer. There are so many other things that those ingots are used for on Goldsmith and Armorer that they won't miss it. Maybe you should read up before you argue about things you clearly don't know about.
The ingots can be use for a wide variety of things outside of arrows. The blacksmith won't miss much because arrows don't exist as a consumable item. Your argument would only hold if ingots were only used for arrows.
They won't be for long. They're dated recipes and people should get used to not using them since they'll be removed soon enough. Also no one would buy dated arrows so it doesn't affect their income.
We're comparing items that crafters can make and level off of. I'd say any recipe is fair game.
As a gatherer, I agree with Welvum. There goes your entire argument. It is an item that is quickly consumed however you make 333 of them with 1 synth. They are probably the easiest item to make in large volumes these days. Botanists and Miners won't miss the business from arrows.Says the guy without those classes. Just because you blurt some foolish statement like this out, by all means does not make it true. Its highly relavent to thse classes that use it. Its by miles, the most consumable item in the game. Don't sit there on your making these foolish claims that classes don't matter just because you don't play them.
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