Quote Originally Posted by Aco505 View Post
Until SE gives melee jobs something else that makes their rotations more involved, positionals should stay.

And the reason is simple: every time they remove something, they don't give something else in return.
I totally agree with that, which is why I am so brutally against the positional removal on Monks!
In the Past we had stuff that made Rotations more involved! Samurai had Kaiten, which introduced the Kenki Resource as a way to boost all Weaponskills and since 6.1 that aspect has been totally removed and Kenki is just a Burst Resource to sit on now..
btw what was that DRG Skill what you were talking about? Impaler? Good Times xD and back then the True North Skill was a MNK exclusive, right?^^
But I suspect as a future direction of the Combat Team is that they work towards to the Extinction of Single Target.
Again, I'm not necessarily against Positionals but the accessibility of True North and the frequency of usage make it for some jobs irrelevant to think about Positionals and with my DoT vs Positionals Thread, I just wondered how other ppl feel about it. Not help by the fact that they gutted the DoT DPS Job off all their DoTs.. speaking of Summoner. My Issue is that the Combat Design Team isn't as consequent or transparent as they should be. For example at the First Keynote of Endwalker the Removal of Belts was announced, which is why I wondered what's next on the Butchers chopping block.