Quote Originally Posted by Aurelle_Deresnels View Post
How am I supposed to do that when the game keeps blurring like this, especially around my character?
Erm .... maybe my 60Hz TV is too crappy or something but what blur?

Despite you janking the camera around in that video, I can still clearly see the lines between the individual stones. How would that "blur" (I play with DLSS, so yes there is a tiny amount of blurring when moving due to temporal AA) prevent from seeing large floor structures in combat? Your post seems overly dramatic to me.

Personally, I vastly prefer the removal of the annoying flickering from edges and foliage with DLSS, even if I pay for that with a little overall softness.

Yes, I totally agree that SE's DLSS implementation sucks donkey balls. None of the options seem to do anything, whether I set it to "below 30" or "always active" doesn't make a lick of difference. Also not being able to choose between "quality" and "performance" like we can in other games is weird as heck.