Quote Originally Posted by Evergrey View Post
""Yoshida: So I totally understand that those healers that have a very high player skill level and they’ve really mastered their jobs go into these different raids or battles and when they do have some downtime between their heals they do cast more offensive spells. Some of them desire to have more technical aspects of it so they are more active and I totally understand that sentiment. But of course the basis of a healer is to heal so I think the development team and I have this thinking of getting that sense of exhilaration from doing really good heal work.

That being said I don’t think we would do any sort of dramatic addition of offensive skills moving forward. By having these offensive abilities some players, like new healers, might feel pressured like “oh do I have to have good DPS while I’m healing?” or some players might be aggressive like “oh hey you have an offensive skill in your kit, why don’t you use it?” and I don’t think that’s optimal either.""


From Yoshi's statement from before EW release you should be taking off your DPS skills, as DPS is not what SE indended.
I love how hilariously out of touch this is

The current nuke being like 450 potency in DPS terms per hit (so a blatantly easy way to do like 60% of a DPS damage) doesn’t stop any of the current bad healers from not doing DPS (and it’s even worse in JP because it’s just accepted as “if they don’t want to do damage it creates more conflict to force them to do damage than to just finish the run”)

Who are these mythical people that square seems to be designing the healers around