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  1. #3831
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Capstone View Post
    Do you want dungeons to be hard or not? Slow supports that were too weak to pull everything was how we got to 1/0/3. So which is it?
    Having Hard mode dungeons back from pre-ShB era would be nice. Or maybe having the expert roulette play max level dungeons at minimum item level.

    A nerf to tank sustain would also be a boon for healers. I’m not asking for a rework to tank jobs, but just a nerf to some of their sustain / mitigation abilities. Though DRK sustain / mitigation actions are fine as is.
    (9)

  2. #3832
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Page 404, healer engagement not found.
    (14)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  3. #3833
    Player
    Assur's Avatar
    Join Date
    Jun 2024
    Posts
    11
    Character
    Aurora Aurea
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by currentlemon View Post
    Having Hard mode dungeons back from pre-ShB era would be nice. Or maybe having the expert roulette play max level dungeons at minimum item level.

    A nerf to tank sustain would also be a boon for healers. I’m not asking for a rework to tank jobs, but just a nerf to some of their sustain / mitigation abilities. Though DRK sustain / mitigation actions are fine as is.
    Axe WAR!!! They have reigned supreme far too long.
    (1)

  4. #3834
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Capstone View Post
    So this but unironically. I've spent plenty of the content droughts of the last expansion being a long term sub for newer raiders and the chaos that unfolds sometimes in that environment has the spark of week 1 prog. It's also just genuinely fun to mentor and teach, and I can keep my eyes open and looking around while pressing my "one button" to call out upcoming mistakes. It is, again, entirely what you make of it.
    I enjoy joining random PF groups with people who are new to Savage. I take over callouts in my static often, too. Though I'm switching to DNC for DT, so who knows.
    (0)

  5. #3835
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Hmmm just saw the #FFXIVTANKSTRIKE shitpost thread, maybe its time SE looked at removing the Holy trinity and just making different flavours of DPS all with the exact same rotations and same amount of abilities, the only difference being how the armour looks as stats should be the same across the board and abilities have different colours and sparkles... this should fix the problem of the job jealousy.
    (0)

  6. #3836
    Player
    Bloody_Kenny's Avatar
    Join Date
    Jun 2016
    Posts
    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by currentlemon View Post
    Having Hard mode dungeons back from pre-ShB era would be nice.
    Just coming in to add that "Hard" dungeons back from the ARR-StB were not hard in the sense of difficulty. They were harder than their previous version of the dungeon since min iLvl for them was higher. In that sense, Amdapor Keep (Hard) is indeed harder than Amdapor Keep, but the dungeon itself was not harder than any other Expert roulette dungeon. So it was basically another Expert roulette dungeon and not Normal-Heroic-Mythic difficulty of the same dungeon like in WoW.

    Although, I'd love to have higher difficulties of the same dungeons, with meaningful rewards.
    (1)

  7. #3837
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,945
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Saraide View Post
    Page 404, healer engagement not found.
    Damn, you beat me to it.
    (4)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  8. #3838
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hellebore_Ghrian View Post
    That's not rly the issue I pointed. And I know from the post I quoted from you that you have understood my point.

    It's mostly aimed at all those people who come here saying that it's totally fine and expected that healers suffer from this horrible gameplay when, and I'm sure, they'd be the first to complain if the same thing happened to them with their job.
    Oh yes i understand

    and while i was just joking, the thing i realized (and hated) is that currently there are more chances for classes to have a simplified one button rotation that there is chances of SE to finally change the gameplay of healer classes
    (potency, healing/dps abilities, fight design, etc...)
    (please prove me wrong SE, please...)
    (2)

  9. #3839
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kaixern View Post
    You know what, if one part of the trinity is suffering then all of it should suffer, agreed!
    I do agree. Seems to be the only way you will all understand.

    Alternatively, SE can drop the trinity if they're not up to the task of implementing it correctly.
    (2)

  10. #3840
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    437
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Assur View Post
    I am not sure how wall pulling is devaluating the healer’s role. Unless you are WAR, doest it put more strain and responsibility on the healer? Without a healer, I as a DRK would certainly not survive my pulls in a satisfying manner, so I see them as quintessential to my approach, unable to do without them. But that is, admittedly, a tank’s perspective. And it might not be that challenging enough for your healers.
    Honestly with the improved Living Dead you shouldn't have that much problem surviving in EW dungeons.

    Besides, as a SCH if I see you go to like 50-60% and I don't see X-Cogitation on you, I'm just gonna Lustrate you, and go back to spamming. Healing really is that easy nowadays.
    (2)

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