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  1. #1951
    Player
    Giggle's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Perito Pulsar
    World
    Raiden
    Main Class
    Arcanist Lv 100
    Wait...all this thread for a 3 to 4 month old build, without seeing and playing things yourself and based on the first MSQ dungeon being completed by Ultimate raiders with no healer?

    Even in roulettes I need to heal or people die, not everyone plays well all the time. Yes dps rotation is simple but you weave heals throughout. If you just want to dps play a dps. I cant see the issue. Sorry.
    (6)

  2. #1952
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kes13a View Post
    well then, give options.

    you say this isnt the way to do it... there are reasonable, well thought out posts regarding this that have been tried, with examples of the issue and potential things that could be tried to resolve it. seemingly ignored.

    so, what is your way? just keep playing a healer main and wish for pink skies and roses that things will somehow improve? we tried that too.
    I stated it earlier in the thread (probably about 125 pages back at this point).

    Get stories from healer mains about what made them become a healer and what they want from healing and pass them to the developers, most likely via the more visible content creators that we know the developers watch. Include stories from all types of healers, happy and unhappy, entry level casual to experienced Savage/Ultimate. the content creators until now have mainly focused on Savage/Ultimate healing. A broader point of view needs to be presented because the developers have to take into consideration that broader point of view.

    Don't approach things as "this is done wrong" and "only this will be acceptable as a solution". Instead approach the issues as "this is why I don't feel satisfied as a healer".

    Understand and be willing to accept compromise on any changes made because different healers have different priorities. Understand and be willing to accept that if you're limiting yourself to content that is intended for healers below your skill level, there will always be a measure of dissatisfaction.
    (3)

  3. #1953
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by KageTokage View Post
    Someone posted that giant wall of text about healer issues four years ago and it got looked at and answered in a Q&A with what essentially amounted to "We're working on it.", then it resulted in an awful lot of nothing in the present.

    It's hard to say what will properly get the point across if that didn't work.
    It's linked in the OP here, too.

    Gemima, if you're reading this, to echo the sentiment of others in this thread already suggesting it, it should be revealable on the OP itself instead of another thread at this point. Frankly, that healer thread post reads a little less ridiculously than calling it a 'manifesto'.

    Plus, folks can see the date on that thread.
    (0)

  4. #1954
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,500
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Giggle View Post
    Wait...all this thread for a 3 to 4 month old build, without seeing and playing things yourself and based on the first MSQ dungeon being completed by Ultimate raiders with no healer?

    Even in roulettes I need to heal or people die, not everyone plays well all the time. Yes dps rotation is simple but you weave heals throughout. If you just want to dps play a dps. I cant see the issue. Sorry.
    Because they said the same thing before the ShB release and the EW release

    The first dungeon in the expansion is nearly always the hardest and it’s been cleared BEFORE it even released and it barely requires any skill, the NIN in that clear had 4 vuln stacks before they finally died, why is a DPS surviving 4 vuln stacks before they die especially when they don’t have a healer to actually power heal them

    Weaving heals isn’t a substitute for something to do DPS wise because you need to press heals so infrequently, raidwide damage is healed by 1 oGCD, avoidable damage on a DPS is done by one heal, the outgoing damage comes out like every 45 seconds, the tank can cover most of the healing for itself and the DPS, there was like maybe 10 raid wides in that entire dungeon and the tank can just heal up both DPS before the next one comes out

    We just barely have a function anymore
    (19)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #1955
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Giggle View Post
    Wait...all this thread for a 3 to 4 month old build, without seeing and playing things yourself and based on the first MSQ dungeon being completed by Ultimate raiders with no healer?

    Even in roulettes I need to heal or people die, not everyone plays well all the time. Yes dps rotation is simple but you weave heals throughout. If you just want to dps play a dps. I cant see the issue. Sorry.
    We already know how it'll play because there are no changes other than potencies at best, and the DT changes barely change how any job plays.

    You don't need stellar players to clear without healer because shit barely hits and non healer sustain is at an all time high. In the video of the dungeon clear dps and tanks got hit and still cleared fine.

    We barely weave any heals, easily 70-80% of our actions, including ogcd heals, are dps actions thats why we ask for changes. We want to have fun and if we what do the most is dpsing, we want a fun dps rotation.
    (12)

  6. #1956
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DynnDiablos View Post
    snip snap
    Hey, thanks for the engagement! Keeping the thread going, keeping the metaphorical flames alive!
    (8)
    #FFXIVHEALERSTRIKE

  7. #1957
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because they said the same thing before the ShB release and the EW release

    The first dungeon in the expansion is nearly always the hardest and it’s been cleared BEFORE it even released and it barely requires any skill, the NIN in that clear had 4 vuln stacks before they finally died, why is a DPS surviving 4 vuln stacks before they die especially when they don’t have a healer to actually power heal them

    Weaving heals isn’t a substitute for something to do DPS wise because you need to press heals so infrequently, raidwide damage is healed by 1 oGCD, avoidable damage on a DPS is done by one heal, the outgoing damage comes out like every 45 seconds, the tank can cover most of the healing for itself and the DPS

    We just barely have a function anymore
    In a game that makes every individual job increasingly self sufficient, and lowers the difficulty every other patch.. Yeah, everyone is basically just a dps.
    If you're going to play a dps regardless of the role, you might as well play one that has a semi engaging and rewarding rotation.
    (13)

  8. #1958
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Even if Dawntrail manages to be a healer paradise, they've backed themselves into a corner by giving healers only heals, a nuke spells, and a DoT.

    They cannot keep it up and even if they somehow do it won't make roulettes more interesting either. Jobs need to be baseline engaging and DPS tools that are always relevant is an obvious way to do it.
    (5)

  9. #1959
    Player
    Yodada's Avatar
    Join Date
    Sep 2021
    Posts
    270
    Character
    Teaudix Suidoreux
    World
    Shiva
    Main Class
    White Mage Lv 70
    Quote Originally Posted by rawker View Post
    Ok buddy. You've said your piece. Now let the people who wants to enjoy the role continue with theirs.
    How about we prune the Paladin too down to 2 DPS Buttons. Wouldnt this mean more fun gameplay for you?
    (5)

  10. #1960
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Do you have a source? I'd like to know for sure.
    On today's live letter before the show officially started they talked about that interview being a bit of a misinterpretation on the part of gamesradar. Shortly after yoship joined the stream and before they showed the launch trailer for the first time.
    (6)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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