So is your disagreement just that calling it a "strike" is bad? Is that it? If so an alternative proposal shouldn't be hard though I'm not sure we even can change the name anymore now that it's out there.I agree but that's not how everyone sees things.
For many, perception is reality...
...I still think that an actual strike is not the correct approach to getting problems fixed. As one of the JP posters pointed out earlier, strikes are not seen favorably in Japan and it is Japanese developers that you have to convince to make changes.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Someone posted that giant wall of text about healer issues four years ago and it got looked at and answered in a Q&A with what essentially amounted to "We're working on it.", then it resulted in an awful lot of nothing in the present.
It's hard to say what will properly get the point across if that didn't work.
I relate to this a lot. I play healers in every game that has them, but i just loathe playing them in FF. I *want* to heal. But the gameplay is just not great.
This feeling is creeping up on the tanks as well, after various questionable changes. But i'm affraid most tanks don't really seem to care so i know things won't change.
I'm on copium for the promises made to change jobs in 7.2, so i can return to support gameplay. But not holding my breath to be honest. I'll likely just play melee dps for the full expansion.
So, if it's all going to amount to nothing, why are you so nervous? Just relax and enjoy the game, you clearly aren't concerned that it will affect you..This whole thing is incredibly unserious. A slight bump in how many people queue as healer isn't going to affect anything. And they don't even have the guts to actually unsub over it. People want their cake and eat it too. They want to 'strike' without leaving their game. They want to have more dps options but want less healing options for others. It is selfish, entitled and delusional.
Gaming 'boycotts' never work out and neither will this strike, just as similar strikes and complaints didn't work in 5.0 or 6.0.
Quite simply, this vocal minority echo chamber is not a monolith of the game's community or even the game's healing community. Outside of these forums the idea is either a laughing stock or content starved outlets needing something to comment on that will drop it by the time early access starts.
Preen all you want. In the end it will change nothing, and sooner or later you'll either be back to healing or someone else will take that spot.
I agree that it's best not to give certain posts that are like there just to provoke people additional visibility.I agree but that's not how everyone sees things.
For many, perception is reality. That's all I've been trying to do here - point out that how things get phrased will affect how others react to those things.
It's not helping that you have some "strikers" making statements that contradict statements from others. People being people, many are going to focus on the more negative sounding takes instead of on the general message. They're going to act hostilely in return.
None of you should be surprised when it happens. Better to not even comment on the hostile posts.
Yes, I know I'm bumping this to give it more exposure. I've said before that I agree that something needs to be done about design to improve the game experience for those who are healing mains. I agree with some of the stated reasons why the problems exist and disagree with others.
I still think that an actual strike is not the correct approach to getting problems fixed. As one of the JP posters pointed out earlier, strikes are not seen favorably in Japan and it is Japanese developers that you have to convince to make changes.
However, I believe that it's not realistic to expect that we won't find some contradictory statements, there are various viewpoints. If some people "act hostile"- well, a person can only control their own reactions, I wouldn't react in kind. If necessary, block that person.
Regarding calling it a "strike"- I appreciated hearing how strikes are frowned upon due to cultural differences, I wish we had know that before, perhaps we could have co-operated with their community and called it something else. However, that ship has sailed, however nothing prevents their community from starting something and calling it whatever they want.
With the 7.2 deadline to start enacting partial changes for jobs in the Gamesradar interview being a mistranslation, there's no hopium left.I relate to this a lot. I play healers in every game that has them, but i just loathe playing them in FF. I *want* to heal. But the gameplay is just not great.
This feeling is creeping up on the tanks as well, after various questionable changes. But i'm affraid most tanks don't really seem to care so i know things won't change.
I'm on copium for the promises made to change jobs in 7.2, so i can return to support gameplay. But not holding my breath to be honest. I'll likely just play melee dps for the full expansion.
It's probably another 2 years of the same old... tinfoil hat time, they added trusts expecting healers to slowly give up :>
I'm not nervous. I'm enjoying the circus show unfolding. I have nothing to be nervous about as it's no skin off my nose if by some miracle this 'did' work.
I don't need ya since I can run every DT dungeon with my NPC companions.
"The worst foe lies within the self."
Do you have a source? I'd like to know for sure.
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