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  1. #1
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post
    Right. But you're part of the 1% that actually does this. Majority of players don't. We follow the light party standard. There is no way people progged Savage fights without a healer. So sure they wanted to test it and see if you could clear without a healer, but that's after clearing multiple times prior with one. Again, part of that 1%. I don't see an issue with that. If people who want to challenge the game in that manner, by all means, go ahead. It doesn't make an entire role irrelevant because of it. That's like saying bring a whole group of melee who out DPS range and casters and then saying the roles left out are irrelevant because they can't pump out as much DPS.
    The problem is that we see our kit get gutted for that extra healing that not even during prog is strictly necessary (because in endgame a mechanic failed most often than not is death or a wipe). People still prog with healers, ofc they do, but even during prog the healers are stuck with a kit is largely redundant and lacking in depth. You can check the log of any healer progging and you'll see how even under those situations they still nukespam more than anything, yes, its more bearable because mit and heals aren't planned but its still an experience inferior to what tanks and dps offer.

    And lets not forget one thing, there is more gameplay past prog. Once the healer clears and starts optimizing they'll nukespam more and heal less which quickly devolves into the 1 button spam. Healers are punished with bad gameplay the better they become at their primary task, that is not good design under any scope.

    It's silly. Instead of reworking roles, they need to add healing mechanics like they did on Shinryu. Or have an undead boss where healing him causes damage as well. But to entirely write off a role because the 1% don't use it is ridiculous.
    Adding new mechanics to upcoming content wont fix the 10 years worth of msq and side content were those mechanics aren't present, content that is also the bulk of the daily content most people play. The main solution has to come from the job design because its the only thing that we interact with regardless of what content we play
    (8)
    Last edited by WaxSw; 06-15-2024 at 02:52 AM.

  2. #2
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    All healers have more dps buttons than the dot and nuke. Some are getting more innDT. You do your cause a disservice and come across as disingenuous by pretending the other damage buttons don't exist. You may not have a robust rotation but over exaggeration is doing you no favors.
    When you count aoe as a dmg buttons sure but I’m pretty sure astro only really has 2 single target buttons while king is a ogcd I minute cd (with backed in rng so you maybe not get one for 4 mins). Sgn in dt will be the only healer with 2 dots and 3 single target buttons ( one is a 1min cd so you gonna to it on cd anyway) while every other healer gets to use a single button (whm 3 times so of course way cooler /s) every bloody 2 mins and people have the audacity to say we get more intresting dmg buttons while it’s just double press this button every 2 mins because it’s buff aligned already hur dur.
    (8)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,849
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    ^do you people genuinely not even look at what you are commenting on or what we are giving feedback on

    1) I’m a healer main, I got a group of friends together that are decidedly average and I went onto WAR (I play WAR so little I don’t even have my hotbars set up for it), we 1T3D every dungeon in DT near effortlessly, I actively chased vuln stacks in the Expert dingeoms, the bosses couldn’t touch me on 8 stacks, I physically wasn’t allowed to die. And I am not a good tank

    2)you go through it every time you get it in a roulette and no tanks don’t need healers in expert because we are only ever allowed to pull 2 packs and tank healing is ridiculous, try it yourself, you can solo aetherfont on WAR or PLD hilariously easily

    4) nobody has ever asked for breakable rotations on healers

    5) this has no relevance to anything

    6) when have they ever deviated from their designs in a new expansion
    (21)

  4. #4
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ^do you people genuinely not even look at what you are commenting on or what we are giving feedback on

    1) I’m a healer main, I got a group of friends together that are decidedly average and I went onto WAR (I play WAR so little I don’t even have my hotbars set up for it), we 1T3D every dungeon in DT near effortlessly, I actively chased vuln stacks in the Expert dingeoms, the bosses couldn’t touch me on 8 stacks, I physically wasn’t allowed to die. And I am not a good tank

    2)you go through it every time you get it in a roulette and no tanks don’t need healers in expert because we are only ever allowed to pull 2 packs and tank healing is ridiculous, try it yourself, you can solo aetherfont on WAR or PLD hilariously easily

    4) nobody has ever asked for breakable rotations on healers

    5) this has no relevance to anything

    6) when have they ever deviated from their designs in a new expansion
    I play with casuals too, and we do roulettes with 3 dps and War.
    (13)

  5. #5
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Yoshi P just said in the LL he wants to put the "Expert" back in Expert Roulette. How come he can see a need for this if dungeons are functioning as intended and only special elitists can clear them with unique comps?
    (7)

  6. #6
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    honestly if y'all really want this to be effective, it needs to be twofold

    in addition to not playing healer in dungeons/trials via DF, probably need to actively make "no healer PFs" for DT dungeons and trials as well

    cuz an upper tier tank can easily carry a subpar scab healer through leveling dungeons... thus upper tier tanks and dps should be encouraged to clear the content with "no healer" as a challenge (and to further prove a point) so that the lack of upper tier healers, tanks, and dps will all be felt in the DF
    (4)

  7. #7
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rowde View Post
    honestly if y'all really want this to be effective, it needs to be twofold

    in addition to not playing healer in dungeons/trials via DF, probably need to actively make "no healer PFs" for DT dungeons and trials as well

    cuz an upper tier tank can easily carry a subpar scab healer through leveling dungeons... thus upper tier tanks and dps should be encouraged to clear the content with "no healer" as a challenge (and to further prove a point) so that the lack of upper tier healers, tanks, and dps will all be felt in the DF
    You reaaaally don't need to be a good tank player to go in with 3 dps and a War.
    We do it all the time and i don't even play the tank in that group. I just told the guy playing tank to press blood whetting on cooldown and cycle everything else.
    (6)

  8. #8
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BlyzardEntialpoh View Post

    !
    1. These world 1 player did play like absolute monkeys and forgot to pull some abilities in the hotbar and still had almost no problems (nin had 4 vuln stacks before dying so these world first gamers are really showing us how to do it)

    2.as said before normally the 1 story dungeons beats the snoot out of you (you can test this and fact check it pretty easy when you would do holminster or tower of zot like people that actually use dungeons for healer lvl or getting a random Roulette)

    3 and they still doubled down on this since endwalker were it was obscene.

    4 Again the “Combo would break when you have to heal”. It’s doesn’t for a decent number of jobs plus we don’t even wanna combos and just more dots and other small things.

    5 was a fun meme afterwards so pretty much a win

    6 oh for f sake, here we go again with the “wait until” same stuff since shadowbringer. We wait since 5 years and nothing changed and even worse they double down on this trash fire of a role.
    (20)

  9. #9
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    AST's rework was the last straw for me. I could tolerate the malefic mashing because I had cards to optimise and think about in ShB and even EW when it got simplified. Having the 2 minute window where you had to weave all your 3 cards out, 2 Lords (if lucky), astrodyne, divination + earthly star was enough mental engagement to ease the boredom of the 11111131111 rotation outside the 2 minutes. Part of that rotation included the card type and seal mini-game, which created a rotation that wasn't always fixed or scripted - I loved that, and no other healer offered something as intensive and thought invoking as it.

    Now the rework is taking all of that away, so I can have more OGCD healing tools that will take any further thought or complexity to optimise after the initial stages of prog. I'll be joining the strike, and will not play healer on patch - and when I have to eventually level them for my high-end static group, I will use trusts to ensure it impacts the DF queues, because I am tired of seeing my role being eroded more and more every expansion. Can anybody else including DPS + tanks just use the trust system? Sure, but then the trinity system based game has failed and SE will have to address it.

    Something needs to be done. A complete rework is impossible until 8.0, but there's no reason why they couldn't take these new cooldowns they're giving to us and make them shorter so it reduces the 1111 mashing. Look at Sage which would be the easiest to tackle: make Phlegma 20s cd, Psyche a 30s cd, the new DOT 15s and BOOM: easy and quick improvement. Now you have 2 DOTS to manage on different timers, and 2 other DPS buttons to press every 20-30s. Adjust potencies to compensate for shorter cooldowns.

    The developers refusing to make improvements to the healer role is just pathetic and unacceptable. They've had several years to hear feedback and improve on it, and a new DPS button to press 1-3 times every 2 minutes IS NOT the solution we wanted. Them wasting dev resources and time to make medica 3 equivalents across all roles is another noche of how tone deaf they are, imagine if they spent that skill on something we actually wanted? crazy
    (20)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,849
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Instances desperately need a “vote wipe” button if they refuse to nerf tank sustain

    I know more than one person who’s first experience of asura was ruined because everyone died at 80% and the tanks just soloed her from then robbing everyone of the experience

    And it’s not even like the tanks are good players it’s just tanks take so little damage in this game, even with no mitigation a tank takes less damage with 6 vuln stacks than a DPS does normally. The tanks just aren’t allowed to die in casual content. Seriously queue as a tank into aetherfont and just plant yourself in one spot at the last boss and never move, you will not die, the game just will not kill you. It’s hilariously unbalanced
    (22)

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