Quote Originally Posted by UnconfirmedCat View Post
Let's work with this fact. Tanks and DPS objectively have complex rotations and it does not interfere with their roles. DPS and tank damage rotations have gone up in complexity over time, meanwhile the bulk of what a healer does has remained uninspired. They should find the same "middle ground" that apparently exists for tanks and DPS and apply that to healers. And just to be clear, I am not asking for healers to have rotations that are comparable to either of the roles, but as it is now, healer is barely one step above pressing a solitary button over and over again as its gameplay in a large amount of this game's content.
I understand where your thoughts are coming from, but one thing still matters. Casuals bring in the most money. Casuals who don't have all the def CDs in the bar because they don't have room for them anymore. Who don't use a def cd bc the ilvl is so high. The casuals who only use a single healing skill and don't do dmg at all. They just don't care and don't see a reason to care. i'll be honest and say i don't know much about dds because i've never played them seriously. however, i always thought that dmg output determined "complexity".
i slowly believe that the content is more responsible than the healer class.