^as usual jojoya you immediately jump to the assumption that just because I don’t want to be left pressing 1111111111 because the WAR can heal themselves that it means I want to tailor dungeons to high end content level
How many times does this strawman need to be dealt with
This is an example of improper scaling of the healing job’s skill ceiling. The skill floor is functionally at “AFK” for the healers or being super generous “at least know how to press medica 2 after a raidwide” but that’s the problem; in casual content that’s functionally the skill ceiling as well
Let’s take HW SCH without cleric stance in the modern 14. If you are still at the very bottom of the floor you can sit there and spam adlo while the tank “assists” in healing you. If you know what you are doing there is functionally infinite potential you can draw out of HW SCH.
Why can’t the modern healer jobs be designed like this. The problem the the modern healer jobs is they are only designed for a very very narrow segment of the total population, it’s not the brand new people, it’s not the raiders, it’s the “thunder god cid is the hardest encounter i have done” (note this isn’t an insult at all)
I don’t; nor have I ever wanted to make healing not accessible, I just don’t want healing’s ceiling to basically be its floors which amounts to press 1-3 oGCD’s while the tank does more healing than I do while I spam 11111111111