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  1. #11
    Player
    KiriA500's Avatar
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    Aug 2011
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    Ul'dah
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    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Majidah View Post
    Yoshi said FFXIV was a theme park... it really feels like this sector of old school FF is getting left out. I honestly don't care about end-game or HNMs. I just want plot and epic fights that go with it.
    Me too...me too...
    (4)

  2. #12
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Majidah View Post
    I know the plot has been put on hold but I believe this needs to reach Yoshi's ears now.

    I don't know about you guys, but I'm playing a MMORPG. I don't want to be able to solo the main scenario. I want to have to put a party together, to really struggle to get it cleared. To buy potions and items and have to use them at the precise moment of the battle.

    To enter capped areas and have to deal with having close to no abilities.

    I don't want just the avatars to be difficult. I want every single main scenario mission to be like that. I want to have to climb this huge 20 floors tower with my group having to avoid the enemies because otherwise we're all dead.

    I want to reach that one elevator on the top that goes down to the bottom making coming back much easier after you cleared it.

    I want enemies that change forms and attack modes through the battle.

    I want to have to desginate this one guy to kite one of the bosses around while we kill the other one.

    I want to suffer through promyvions. Through airship battles. I want the challenge.

    No, the companion NPC isn't a fellow player. I want to play with actual people. Coordinate a real strategy. Celebrate a real win. Not something you just clear by default.

    I understand the main scenario and the NPC companion were designed in a manner so that anyone can clear it without the help of anyone, including DoL and DoH. I'm against this. I feel that if you choose to play the butcher from the butcher shop you shouldn't expect to be able to defeat the Legatus of the Garlean empire that can fight on his own the entire circle of knowing.
    No thank you. I already have enough trouble finding people to help with the job quests. I don't want to struggle finding a group for yet another thing. That whole forced grouping stuff is not working. They should keep grouping for dungeons, raids, quests, leves. Not for major aspects of the games cuz that will make all casuals run away.
    (7)

  3. #13
    Player
    Pandastirfry's Avatar
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    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
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    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Blarg... The forced grouping of the main story was one of the things that finally drove me away from XI.

    Took me a month of begging, pleading, and shouting just to clear Rank 3, and once I had to take a break from the game shortly after CoP came out... getting Dynamis done (which I never did) was like pulling teeth because everyone else had already done it. and getting past rank 5... yeah never did that either due to very few people doing rank missions and if they did it was usually with their LS. I wound up getting locked out of the story because I wasn't hitting the new missions at the height of their popularity.

    Making the central plot line dependent on other people being willing to help was just annoying. Same with the AF being as tied to grouping (good luck getting anyone to help with BRD gloves and Justacorps with out serious bribing, stupid ghost mob, past mobs with true sight/sound, and the dang coffer being at the BOTTOM of castle Zhval). I like being able to just log onto XIV and say "I think I'm going to do story missions today" and I can, without waiting pointlessly, and begging for help.

    I'm not saying I don't want "Challenging" content, I would just rather they reserve that for other things and not lock people out of the main story because they came to the game to late and it's no longer the hot thing to do thus finding a group to do it nearly impossible.

  4. #14
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Onidemon View Post
    No thank you. I already have enough trouble finding people to help with the job quests. I don't want to struggle finding a group for yet another thing. That whole forced grouping stuff is not working. They should keep grouping for dungeons, raids, quests, leves. Not for major aspects of the games cuz that will make all casuals run away.
    How is the main scenario a major aspect of the game? It doesn't unlock anything and it doesn't give you anything.
    The main scenario is just quests, battles for fun, and knowledge of what happens. Its this huge optional thing.
    As it stands you can pretty much do all of endgame without even playing it.

    In 2.0 we will get content finder which forms groups cross servers, so finding people to do the missions won't be an issue.

    If you don't want to play with people why even play an mmorpg? o_____________o

    AF quests are much more important to have cleared than the main scenario and they are a lot harder and require some decent gameplay.
    (5)

  5. #15
    Player Andrien's Avatar
    Join Date
    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I'm not a big fan of force grouping for main stories, but the content should be level appropriate. If I want to help others then nothing should stop me from that, but it really shouldn't be forced. Which is why I'm yet to finish WoTG.. smh
    (5)
    Last edited by Andrien; 04-17-2012 at 11:36 PM.

  6. #16
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Pandastirfry View Post
    Blarg... The forced grouping of the main story was one of the things that finally drove me away from XI.

    Took me a month of begging, pleading, and shouting just to clear Rank 3, and once I had to take a break from the game shortly after CoP came out... getting Dynamis done (which I never did) was like pulling teeth because everyone else had already done it. and getting past rank 5... yeah never did that either due to very few people doing rank missions and if they did it was usually with their LS. I wound up getting locked out of the story because I wasn't hitting the new missions at the height of their popularity.

    Making the central plot line dependent on other people being willing to help was just annoying. Same with the AF being as tied to grouping (good luck getting anyone to help with BRD gloves and Justacorps with out serious bribing, stupid ghost mob, past mobs with true sight/sound, and the dang coffer being at the BOTTOM of castle Zhval). I like being able to just log onto XIV and say "I think I'm going to do story missions today" and I can, without waiting pointlessly, and begging for help.

    I'm not saying I don't want "Challenging" content, I would just rather they reserve that for other things and not lock people out of the main story because they came to the game to late and it's no longer the hot thing to do thus finding a group to do it nearly impossible.
    <insert everything I said in the post above this one>

    Plus: There are... 4, 5 ,6, 7, 8, 9, 10, 10-2, 13, 13-4 that many final fantasy titles that don't require for you to play with other people and that let you get on and just do what you please on your own.

    First of all, the main scenario isn't FFXIV. I'd say its the least important thing about FFXIV. You can do everything in this game without even touching it. Its just something else that's there.
    You don't go around complaining you need to find people to do end game content. Why would you complain about the main scenario requiring the same? Why would you cheapen it in such way?
    Second of all, this is a MMORPG. The main elements of this game SHOULD require PEOPLE to be beaten. They SHOULDN'T allow players to solo through things. What are other players in an MMORPG? Just more intelligent NPCs to occupy the background?

    It seems to me the only issue people are bringing up is "its hard to find people to do the missions"; that's not a good reason for a MMORPG to half ass itself.
    In any case I'd be asking: could they implement something to find people who to play with more easily?

    Yes they can, content finder. Come 2.0.
    (5)

  7. #17
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Majidah View Post
    How is the main scenario a major aspect of the game? It doesn't unlock anything and it doesn't give you anything.
    The main scenario is just quests, battles for fun, and knowledge of what happens. Its this huge optional thing.
    As it stands you can pretty much do all of endgame without even playing it.

    In 2.0 we will get content finder which forms groups cross servers, so finding people to do the missions won't be an issue.

    If you don't want to play with people why even play an mmorpg? o_____________o

    AF quests are much more important to have cleared than the main scenario and they are a lot harder and require some decent gameplay.

    I don't mind playing with people at all. It's just that finding a group in this game is just as painful as it was in XI. You know i keep hearing people say how XI was so good because it forced you to group and thus enabled you to build relationships and that is why some think is so superior. But having played both XI and WOW for years, WOW which a lot of people here claim it is too solo centric, it was always MUCH MUCH easier to find people to play with in WOW then it ever was in XI.

    and i'm not even talking about the Dungeon finder tool here. In WOW if you are doing a quest and require some help, it never took me more then 5 -10 min to find someone. There is always people around your area, people who may also be on the same quests and i found people to be a lot friendlier when asked to group then in XI. I find that in XI, people are way too much into their own LS and only care about that. Even before the dungeon finder tool i had less problems making a group then i did in XI.

    So unless they make grouping easier in 2.0, please don't try to force any group content down my throat unless its Dungeons and Raids.
    (2)

  8. #18
    Player
    Majidah's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,889
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    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Onidemon View Post
    I don't mind playing with people at all. It's just that finding a group in this game is just as painful as it was in XI. You know i keep hearing people say how XI was so good because it forced you to group and thus enabled you to build relationships and that is why some think is so superior. But having played both XI and WOW for years, WOW which a lot of people here claim it is too solo centric, it was always MUCH MUCH easier to find people to play with in WOW then it ever was in XI.

    and i'm not even talking about the Dungeon finder tool here. In WOW if you are doing a quest and require some help, it never took me more then 5 -10 min to find someone. There is always people around your area, people who may also be on the same quests and i found people to be a lot friendlier when asked to group then in XI. I find that in XI, people are way too much into their own LS and only care about that. Even before the dungeon finder tool i had less problems making a group then i did in XI.

    So unless they make grouping easier in 2.0, please don't try to force any group content down my throat unless its Dungeons and Raids.
    This thread is based on 2.0. Yoshi has stated the plot is frozen until 2.0 release.

    Anyhow, I never have trouble finding people to party with. And people don't even use the search system...

    now picture how it'll be with the new search and content finder! I really doubt getting people will be an issue anymore. And if that's the only problem, then I'll label this as a non issue.
    (1)

  9. #19
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Majidah View Post
    <insert everything I said in the post above this one>

    Plus: There are... 4, 5 ,6, 7, 8, 9, 10, 10-2, 13, 13-4 that many final fantasy titles that don't require for you to play with other people and that let you get on and just do what you please on your own.

    First of all, the main scenario isn't FFXIV. I'd say its the least important thing about FFXIV. You can do everything in this game without even touching it. Its just something else that's there.
    You don't go around complaining you need to find people to do end game content. Why would you complain about the main scenario requiring the same? Why would you cheapen it in such way?
    Second of all, this is a MMORPG. The main elements of this game SHOULD require PEOPLE to be beaten. They SHOULDN'T allow players to solo through things. What are other players in an MMORPG? Just more intelligent NPCs to occupy the background?

    It seems to me the only issue people are bringing up is "its hard to find people to do the missions"; that's not a good reason for a MMORPG to half ass itself.
    In any case I'd be asking: could they implement something to find people who to play with more easily?

    Yes they can, content finder. Come 2.0.
    ahhhh the old canard of "It's an MMO, you should HAVE to play with other people, if you want to solo play an offline game"

    NO! I CAN play with other people, I don't HAVE to, nor should I be REQUIRED to.
    Other people are there to accomplish their own goals, if they line up with yours, GREAT!, if they don't I shouldn't have to annoy them with my constant begging. Other players aren't in game for your benefit, they have their own things to do. Sometimes, I have no desire to group up, maybe I just want to chat with my LS and do other stuff, that other stuff should not be relegated to a handful of side quests with no bearing on the story, grinding leves, chopping trees, or grinding a craft, I should be able to actually accomplish something, even things that are important.
    Not being able to find people for endgame content... you want to talk about optional, haveing 7/7 ifrit/garuda/moogle/gooblotz, whtever weapons, THAT'S optional.

    And no the Main Story is FFXIV, it is what gives structure to the whole thing, What is Eorzea, why am I fighting, who are these imperial jokers...Why do I care at all that they're invading? answering those question is what makes it a RPG
    the primal fights and dungeons slot nicely into the main story, they supplement it, the greater context however is to be found within the main story. You cut players off from that because they can't find a group for anything other than the next big NM fight or primal, then the game becomes a hollow shell full of instanced raids and disjointed combat (I thought you wanted this game to have a more FF feel)...Hell even WoW has an over arching main story if you take the time to read quest text.

    and even with a content finder... if no is looking for that content anymore, then no one will be on the content finder, and there is the attendant problems with "challenging content" and pick up groups.


    and fun fact....I have pretty much hated every Final Fantasy besides XI(with many caveates) and XIV...
    (6)
    Last edited by Pandastirfry; 04-18-2012 at 12:12 AM.

  10. #20
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    1,414
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    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Majidah View Post
    This thread is based on 2.0. Yoshi has stated the plot is frozen until 2.0 release.

    Anyhow, I never have trouble finding people to party with. And people don't even use the search system...

    now picture how it'll be with the new search and content finder! I really doubt getting people will be an issue anymore. And if that's the only problem, then I'll label this as a non issue.
    Yeah that's really my only problem. I hate spending 1h looking for people. I can understand that for those with a really good and big LS or that play for a lot of hours, it's not a problem. But for people like me who got 1 or 2 hours to play, if i gotta waste more then half that time just finding people, then i just rather play solo.
    (6)

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