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  1. #281
    Player
    Flyinmunky's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    11
    Character
    Kira Tempest
    World
    Moogle
    Main Class
    Dragoon Lv 90
    I would like both of those ideas
    (1)

  2. #282
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Balmung_Griffin View Post
    How do you feel if they used PvP 1-1-1 for AoE Rotation only? DRG's AoE combo is 100% line, it would open up two slots that don't see much use.

    Other stuff I've been thinking to save hotbar space is if Wyrmwind Thrust was a power up to Piercing Talon, it even fits thematically.
    I'm fairly certain it was confirmed to be in the upcoming changes for DPS in general to allow the option of having GCDs that combo all fit on one button. I don't quite know how it will work with branching combos so I'm personally undecided if I'll do this for the single target myself? But for the AoE? most probably! Its nice because its an option if at the time we decide its a bit weird then we can have it the old way. Pretty nice to have options

    As for wyrmwind as an upgrade to piercing talon, since one is an OGCD and the other a regular GCD they wouldn't really be a direct upgrade? It would effectively mean we lose an OGCD to gain a buff to piercing talon which is a skill that has nearly no use. A nice idea thematically, but the practical implications are probably not for the best.
    (1)

  3. #283
    Player
    Flyinmunky's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    11
    Character
    Kira Tempest
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Reldhir View Post
    I'm fairly certain it was confirmed to be in the upcoming changes for DPS in general to allow the option of having GCDs that combo all fit on one button. I don't quite know how it will work with branching combos so I'm personally undecided if I'll do this for the single target myself? But for the AoE? most probably! Its nice because its an option if at the time we decide its a bit weird then we can have it the old way. Pretty nice to have options

    As for wyrmwind as an upgrade to piercing talon, since one is an OGCD and the other a regular GCD they wouldn't really be a direct upgrade? It would effectively mean we lose an OGCD to gain a buff to piercing talon which is a skill that has nearly no use. A nice idea thematically, but the practical implications are probably not for the best.
    No, i believe all the change mentioned is skills that currently auto change you can now choose to have them not to and have them separate buttons. Think a lot of people misunderstood that when they talked about it.
    (2)

  4. #284
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Flyinmunky View Post
    No, i believe all the change mentioned is skills that currently auto change you can now choose to have them not to and have them separate buttons. Think a lot of people misunderstood that when they talked about it.
    Oh? Hmm I guess I misunderstood it. Too lazy to check right now so I'll take your word for it xD
    (1)

  5. #285
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Balmung_Griffin View Post
    How do you feel if they used PvP 1-1-1 for AoE Rotation only? DRG's AoE combo is 100% line, it would open up two slots that don't see much use.

    Other stuff I've been thinking to save hotbar space is if Wyrmwind Thrust was a power up to Piercing Talon, it even fits thematically.
    Do you mean, the whole combo is only one Button?

    Personaly would i had mixed feelings to it.
    It would be a option.
    But, one reason i like meele are the combos. Im used to press only 1 Button from Blm and scholar. But the 1 Button thing is a reason, that this classes becomes boring over time.

    I like the combos from the meeles and want that actually to happen for the blm to. The advangte 1 Button skills has is by other hand the one, to have completly freedom, where to place the skills. So, that it feels good for you. Or can be placed by importance. Combo skills are a little more strict with the freedom, where you place them. Because its logical that they are Set up so, that you can press them in a good flow.
    (1)

  6. #286
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    288
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Reldhir View Post
    I'm fairly certain it was confirmed to be in the upcoming changes for DPS in general to allow the option of having GCDs that combo all fit on one button. I don't quite know how it will work with branching combos so I'm personally undecided if I'll do this for the single target myself? But for the AoE? most probably! Its nice because its an option if at the time we decide its a bit weird then we can have it the old way. Pretty nice to have options

    As for wyrmwind as an upgrade to piercing talon, since one is an OGCD and the other a regular GCD they wouldn't really be a direct upgrade? It would effectively mean we lose an OGCD to gain a buff to piercing talon which is a skill that has nearly no use. A nice idea thematically, but the practical implications are probably not for the best.
    Yeah, I thought that using on AoE Rotation would be better because most melee AoE Rotation are dull on their own, the fun part is weaving other OGCD on it.

    About Wyrmwind, I thought maybe they could still keep Whirlwind as OGCD by disabling Piercing Talon when you have two focus point, after using Wyrmwind it would revert to GCD Piercing Talon with a delay to avoid immediately using PT.

    I don't think not having PT available for that short time would be an issue as we never press it, it almost taboo XP

    And I'm going on this nickel and dime thinking, as from here on hotbar management is going to get worse, we're already at a point where new xpac is just new potency and animations for old skills, a second press of an existing button or sadly the outright removal of skills.
    (0)

  7. #287
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,640
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Who is lashing out or trolling? You're mad because you cant flex over the plebs anymore with your contrived non-standard gameplay, I am happy that the game is being designed better. Non-standard existing by definition means the jobs aren't optimally designed. You have a regressive mentality and you're mad because you're not being pandered to anymore. Not that they ever wanted your non-standard gameplay to exist.
    (10)

  8. #288
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by CidHeiral View Post
    Sorry what?

    What do I have to be upset about? The job is being improved for my preferences and you're complaining about the changes.

    Project harder lol
    (0)

  9. #289
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    i didnt hype much about DRG nor i hate it when i see the job trailer, seems like half of skill animation we see is mostly upgraded animation from current skill like full thrust -> heaven trust. the new jump skill also seems like a continuation from current skill (one obviously shown after stardiver)

    all in all iam not happy nor hate about it, DRG still... DRG from what i see

    *the only weird me out is the dash for gap closer. i was like... why? we are DRG, we have JUMP, why we need a generic dash for gap closer
    (2)
    Last edited by gumas; 06-02-2024 at 05:28 PM.

  10. #290
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    920
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    In the digest of the live letter, it was clarified that they didn't actually rework DRG but made it (even) more streamlined. Their reasoning is that they were not going to do major reworks of jobs and would leave that for 8.0, and so DRG was simply "expanded" like the other jobs.

    Therefore, we lost the eyes in the gauge for nothing, really. Hopefully they revert that change at some point but I don't think we can expect it before the expansion after Dawntrail.
    (1)

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