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  1. #181
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Looks like, that i was more or less right.
    That the rework will be minimal and more similary to the monk, as, to the smn.

    Whe dont have all Infos yet, but from what whe have, is it mostly nice.
    Only a little sad, that some skills are removed or changed. Like spineshatter (lose its power or will changed with a other move skill).

    And a little funny, that people wanted more jumps for drg. And it looks like, that whe will have less jumps.
    (0)

  2. #182
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    They removed eyes, they just entered life without any requirements, which means it's gonna be usable in the opener probably, it also only lasts 20 secs now so it's gonna feel like we're in lvl 70 ultimate territory.
    No clue what mirage is for now.
    No sign of a defensive.
    We got a new 0 dmg gap closer that looks lame but at least we have one now.
    Sight seems to be gone surprising nobody.
    (1)
    Last edited by ZiraZ; 05-17-2024 at 12:05 AM.

  3. #183
    Player
    Reldhir's Avatar
    Join Date
    Mar 2012
    Posts
    98
    Character
    Reldhir Ondoreil
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    The removal of eye management for life of the dragon is very hmmmmmmmmmmmmm... will have to see how it feels when we get our hands on it, but first impression is that its a braincell optional job now
    (4)

  4. #184
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    They want the warrior audience, for every job it seems.
    (2)

  5. #185
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    265
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Why in the sevens hells dragoon have a ground dash foward when they can f jump
    (6)

  6. #186
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    Because ground is shorter and faster (i think the whole time, that a ground dash is missing)
    (1)

  7. #187
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    The Dragoon rework hoopla was all a red herring for the jumpscare of the BLM rework with the whole mana regen lmao.
    (1)

  8. #188
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,638
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100


    - If the looping combo is exactly the same other than the fifth hit turning into a different ability with no positional then whatever, not the end of the world.

    - I expected life phase delay to be dead by giving you full resources at the start, but it looks like they removed the eye mechanic completely. Huh?!

    - Very concerned about the last point. The busy oGCD heavy nature of the job is what makes the job fun IMO. I don't want to say the sky is falling before I've actually seen what they removed, but this general trend toward making everything simplified is very tiring. If you have busy jobs and simple jobs, everyone is happy. If everything is made simple, what do people who like the former category do? Just quit the game? Why is it such a bad thing to have some jobs with a lot of inputs?

    - Before moving on to the next job they say they removed Spineshatter Dive and replaced it with a dash that doesn't do damage, which you can see in the trailer. I'm fine with DRG having a no damage gap closer but visually, replacing a JUMP with a dash on DRAGOON of all jobs is completely nonsensical. Just remove the damage from Spineshatter Dive.

    Whether DRG is still fun for me or not will depend on how it feels when I'm playing it at lvl 100. I'm willing to reserve judgement until that time but I can't say I'm excited about any of these changes.
    (5)
    Last edited by CidHeiral; 05-17-2024 at 07:19 AM.

  9. #189
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by CidHeiral View Post
    If you have busy jobs and simple jobs, everyone is happy. If everything is made simple, what do people who like the former category do? Just quit the game?
    You will find your brethren down the hall in the "Healer Roles" forum.
    (1)

  10. #190
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    918
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    These changes have me worried. I wrote a post in the general discussion subforum to hopefully gather the devs attention to the potential issues the rework has created, at least in the medium-term. Feel free to like and support it if you agree with what is said there.

    The main issue I see with the rework is that we basically have one gauge now. The loss of eye management hasn't provided any interesting optimization options or a more complex rotation. It's just even more rigid now, and basically hand holding the players at this point.

    The 20s LotD also feels bad and the loss of Spineshatter Dive doesn't mean much since at most we will use one less oGCD during 2-min burst. It doesn't really look like things will be less busy at all unless DFD shares a CD with HJ, which I doubt as otherwise our 1-min and 2-min bursts would be identical.

    Finally, more of our actions have no synergy between them now, while the filler phase is going to feel emptier with the loss of a positional and GSK likely becoming a 60s cooldown.

    I really hope our feedback will have them change route for 8.0 or before.
    (1)
    Last edited by Aco505; 05-17-2024 at 04:24 AM.

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