I'm incredibly disappointed with what has been shown so far.
I could probably give a chance to an RNG-less Astro for an expansion. But losing the high APM of the job at the same time? No, absolutely not!
I live for AST's hectic burst windows, it's the only healer job that keeps me from getting bored out of my mind in normal mode content and harder content on farm. For the love of the twelve, please, don't dumb it down!
I really don't want THIS:
Turning into THIS:

(I'm betting that the new Draw button will work like Minor Arcana does now. Only executable in combat.)
If they're turning those two other cards into "healing" and "mitigation" (as they've described), then they're situational and have no business in our opener. Or even worse, those cards could go completely unused in easier content (like most of our healing spells do).
So in essence, we're trading two charges of damage buffs on a 30s CD, to one charge on a 60s CD. Can you elaborate on how am going to be just as busy?