


The things I would give to have DRK speed tank again...My absolute favourite was when they buffed delirium to have 80s CD to align with every 2nd Bloodweapon, which gave us 47.5% uptime on the Haste buff.
Hey remember when speed on DRK genuinely influenced their damage by generating more MP under BW? CRAZY times.
...all they had to do was x1.5 Dark Arts cost and potency gain and all tbe "spamminess" wouldve been done for...
I just remember the big push with everyone to make blood weapon have charges and I just kinda sat here thinking. "y'know, the haste buff it used to have would really help with that too.." but alas.



We really have come a long way that we have quite a number of players miss Stormblood DRK, huh.
8.0, surely. :copium:



As much as I am not fond of HW DRK... I take it over ShB+ DRK. Between Scourge management, parry engine, Blood Price abuse and MP management this is probably my 2nd fav rendition.
Let’s be honest here. When I saw the job trailer what got me hyped the most was the fukking dash that drk and gnb got. The rest was sleeper. It’s still gonna be 123 until 1 and 2 minutes and you don’t even have to safe 50 blood gauge for shadow, now it’s a button you press on cooldown without any consequences, can’t wait for tbn to do the same. At least gnb has continuation combo every 30 seconds.



From a purely aesthetic point, the loss of plunge and blood weapon is really not helping me want to play drk in dawntrail. Disregarding wanting to use gap closers in burst for more damage, to me plunge just looks way cooler than the new *teleports in front of you. "nothing personnel, kid"* one. As for blood weapon, putting the great big rune along the greatsword appeals to me. Delirium just doesn't convey the same weight.
Entirely subjective of course.


Wait you don't have to have 50 blood gauge for shadow?!? I didn't even notice this.Let’s be honest here. When I saw the job trailer what got me hyped the most was the fukking dash that drk and gnb got. The rest was sleeper. It’s still gonna be 123 until 1 and 2 minutes and you don’t even have to safe 50 blood gauge for shadow, now it’s a button you press on cooldown without any consequences, can’t wait for tbn to do the same. At least gnb has continuation combo every 30 seconds.
feels like they're just making gauges purposely a spender for one thing now.
They had to make Dark Knight catch up to Warrior in how brainless it is after all.
Waiting for 8.0 where Delirium just gives you 4 free uses of Edge of Shadow so you all you ever need to think about is pressing that knock-off Inner Release button to get all your damage for free...you know, like Warrior.
Last edited by Absurdity; 05-19-2024 at 04:40 PM.



for me it was the massive great sword slash with the one wing (esteem having the one on the other side)Let’s be honest here. When I saw the job trailer what got me hyped the most was the fukking dash that drk and gnb got. The rest was sleeper. It’s still gonna be 123 until 1 and 2 minutes and you don’t even have to safe 50 blood gauge for shadow, now it’s a button you press on cooldown without any consequences, can’t wait for tbn to do the same. At least gnb has continuation combo every 30 seconds.
was kino


To me, visually and aesthetically speaking, it feels like we are getting less of the "Dark Knight" fantasy and more of an "Edgy swordsman"
The weapon combo attack under delirium were a bit nice, no negative reception from my side.
The dash instead of plunge felt weird, with the spell effects looked more like it belonged to a battle mage or something alike, having a black mist or anything similar when you dash would have made better impact for me from a class fantasy/lore perspective.
And the one winged angel/persona 5 arsene/ devil trigger felt odd, again with the idea of the class fantasy (also having a "third" flood of shadow felt redundant)
(Also sorry in advance for the mistakes in english i may make, and hoping i don't bring too much negativity to the dialog/discussion)
Last edited by Kaixern; 05-19-2024 at 06:36 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



