In regards to your questions, I feel like Kardia is already a HOT. Making it so the DOT triggers smaller healing per tic on your Kardia feels redundant with that. And truthfully, I want healing through Kardia to be something I am choosing to do rather than something that is a consequence of performing what I would already otherwise be doing anyway. And I don't really need AOE attacks to trigger per enemy hit either. AOE is an afterthought in this game, so it really doesn't make a difference for what is the focal point of combat anyway, and we really don't need more healing sources right now. In short, those changes are things that are irrelevant to me, I'm sorry to put down your ideas so harshly.
I think to make Sage more focused on Kardia healing, I would rework Addersgall completely. Instead of being blatantly copied from Scholar's Aetherflow, I'd want them to be ways to support Kardia healing. Like Soteria and this new AOE Kardia being Addersgall spenders instead. Make that my primary go-to for healing.
Also, Phlegma is 40 seconds with 2 charges currently. There's no word on if that's changed for Dawntrail at this time. Basically I am proposing cutting the duration/cooldown of the existing DPS tools in half to double their use.



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