I doubt it's actually as complicated as it seems, but even if that is the case the obvious solution there is if you don't like it, don't play it.

Picto's aesthetics don't appeal to me at all, but if it turns out to actually be a complicated job I think that is a wonderful addition to a game that is increasingly being dumbed down across the board. It is important that the game have a wide variety of jobs at different complexities to cater to different player preferences. It is completely irrelevant if a job is the "least played" or not.