I can see how the OP would be frustrated for sure, it comes across as a whimsical, casual job, but to have all of these extra mechanics that you're supposed to think about would be disappointing.

That said, I'm sure it'll just end up being the same as any other "complex" job, you'll have a very specific rotation with very specific moments that you're supposed to do 'x', or 'y'. I bet if you play it in low level dungeons and slowly work up, it won't be nearly as over the top.