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  1. #41
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,512
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I’ve waited near 2 hours for ivalice during NA peak time, outside of peak you may as well not even try, I’ve waited for nier for over 8 hours off peak. A roulette shouldn’t only sorta work in peak times

    There is legit problems with the roulette
    What do you consider peak time? I'm also on Aether and also on Jenova and I play in NA prime time of about 6pm eastern sometimes until 4 in the morning. I've never had any of the alliance raids take that long outside of back in the day before we even had the roulette where CT was all we had and could take hours to fill.

    I've had my alt over on Aether trying to get the raids unlocked because she does get those queue times over on Dynamis, and she hasn't had to wait more than 30 minutes on a dps going through Void Ark so far. I'm about to start her with Ivalice. And on my main I get the Nier raids so often I'm frankly more sick of them than I already was. Also get the Myths raids a lot but that's understandable because coin raids are always popular when people are still finishing gearing up. I usually run either healer or dps on my main.
    (5)

  2. #42
    Player
    undull1's Avatar
    Join Date
    Aug 2021
    Posts
    103
    Character
    Momori Mori
    World
    Twintania
    Main Class
    Red Mage Lv 91
    Rather than spending 5 years trying to artificially work around the CT issue.......why not just solve it?

    Reduce max ilvl so players aren't severely overpowered to the point they can ignore mechanics.
    Rework some of the less interesting encounters (e.g. Thanatos, Glasyla, trash mobs)

    Make CT actually fun to run........and people will willingly que for it...crazy I know
    (6)

  3. #43
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,158
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Might as well rework it from the ground up and throw a coils rework into the mix, along with new rewards.

    That will keep the folks busy.
    (1)

  4. #44
    Player
    SigmarrIrenesch's Avatar
    Join Date
    Apr 2022
    Posts
    40
    Character
    Sigmarr Irenesch
    World
    Zodiark
    Main Class
    Paladin Lv 90
    There are two kinds of comments;

    Quote Originally Posted by Ravenblade1979 View Post
    Move an alliance raids to msq scenario....no
    Quote Originally Posted by Hasrat View Post
    This is kinda dumb, ngl.
    Whatever this is.

    Quote Originally Posted by undull1 View Post
    Rather than spending 5 years trying to artificially work around the CT issue.......why not just solve it?

    Reduce max ilvl so players aren't severely overpowered to the point they can ignore mechanics.
    Rework some of the less interesting encounters (e.g. Thanatos, Glasyla, trash mobs)

    Make CT actually fun to run........and people will willingly que for it...crazy I know
    Quote Originally Posted by Arrius View Post
    Might as well rework it from the ground up and throw a coils rework into the mix, along with new rewards.

    That will keep the folks busy.
    And the actually good comments that don't agree with the original message but offer great ideas to fix the situation instead. <3 Honestly a revamped CT would be neat, make it as long and challenging as the other raids to make it worthwhile (also justice to Coils).
    (0)

  5. #45
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,577
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by undull1 View Post
    Rather than spending 5 years trying to artificially work around the CT issue.......why not just solve it?

    Reduce max ilvl so players aren't severely overpowered to the point they can ignore mechanics.
    Rework some of the less interesting encounters (e.g. Thanatos, Glasyla, trash mobs)

    Make CT actually fun to run........and people will willingly que for it...crazy I know
    Whilst this would make it a little more tolerable and fun, it wouldn't really detract much from the fact that CT raids still dominate the majority of queries (esp., from my experience), and no amount of stringent iLv or reworking of some of the less interesting encounters will really make it great or even ideal for the long-term.

    For all I care CT could be reworked into the most difficult encounter for alliance roulette, but if it keeps popping and popping and popping, then it'll just be the same situation. No amount of difficulty at the Alliance Raid roulette will compensate for the sheer amount of times CT pops. Personally, I'd feel the exact same way even if it were Ivalice in its place. After so many runs it is still reduced to autopilot mode.

    Granted, I could get behind this for putting it more in line with the effort required to complete the others. But something else still needs to be done about it IMO
    (1)
    Last edited by Kaurhz; 05-16-2024 at 06:40 AM.

  6. #46
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    725
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Fayt1203 View Post
    I understand that the are new players and as u know that at the start of the raid it will let people know that there are new players, and i also know that people are leveling other jobs, but i'm just telling through my own experience, i have gotten ct so often with 24 people that are way over level 60 that i have said and will keep on saying that item cheesing was a problem . but i will admit that the 10.000 could be overkill but it just has happen that often that i have lost count and i did said was not the only thing. and i am not buying that every people forget to equip from being naked to max gear seeing that u need be in the same gear that u que for the roulete unless they have change that
    I'm not trying to deny your experience, but it's harder to evaluate than raw numbers. Manipulation of the roulette is without a doubt responsible for some CT runs, but the real question is how often did it really matter? Not even the spreadsheet I posted can answer that definitively but it certainly helps in trying to understand why roulettes turned out as they did.

    The experience of any given person could differ from the sheet but with the amount of alliance raids run it's probably safe to conclude that CT simply has more new players running it than other content. I also didn't want to imply that every instance of someone gearing after entering a raid wasn't a manipulation attempt, but that it's actually difficult to know. Even if everyone is above level 60, that doesn't mean CT can't be randomly selected. Just like you can get all 90's in Sastasha leveling roulette.

    Quote Originally Posted by undull1 View Post
    Rather than spending 5 years trying to artificially work around the CT issue.......why not just solve it?

    Reduce max ilvl so players aren't severely overpowered to the point they can ignore mechanics.
    Rework some of the less interesting encounters (e.g. Thanatos, Glasyla, trash mobs)

    Make CT actually fun to run........and people will willingly que for it...crazy I know
    From my view a separate roulette is the solution. A rework won't meaningfully change anything because CT will remain level 50, which means it will remain 1-3 button content for most classes. Level 50 has become so depreciated that it's closer to level 1 than level cap and when DT releases this will even be the case by the numbers. I think some kind of significant rotation is necessary to make FF14 content engaging. It's not just about the encounter design, class design matters just as much and 50 offers nothing in that area.
    (0)
    Last edited by PyurBlue; 05-16-2024 at 06:33 AM.

  7. #47
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    352
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TaleraRistain View Post
    What do you consider peak time? I'm also on Aether and also on Jenova and I play in NA prime time of about 6pm eastern sometimes until 4 in the morning. I've never had any of the alliance raids take that long outside of back in the day before we even had the roulette where CT was all we had and could take hours to fill.

    I've had my alt over on Aether trying to get the raids unlocked because she does get those queue times over on Dynamis, and she hasn't had to wait more than 30 minutes on a dps going through Void Ark so far. I'm about to start her with Ivalice. And on my main I get the Nier raids so often I'm frankly more sick of them than I already was. Also get the Myths raids a lot but that's understandable because coin raids are always popular when people are still finishing gearing up. I usually run either healer or dps on my main.
    His peak time is middle of the night clearly. There isn't a mission that any instance takes 8 hours outside of Rival Wings when you queue at night. 30-60 minutes tops in peak time. In the worst case yes it could take a few hours, but thats when you queue at 3AM and everyone is in their scratchers. The longest queue I've ever had since ARR was exactly this, a 3 hour queue because I was up at stupid O'clock, difference is I knew they queue was going to be long.

    If Yoshi would just Ilvl Sync the ARR raids so they don't get nuked so we can actually have fun instead of fighting training dummies.
    (1)

  8. #48
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,532
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Asako View Post
    His peak time is middle of the night clearly. There isn't a mission that any instance takes 8 hours outside of Rival Wings when you queue at night. 30-60 minutes tops in peak time. In the worst case yes it could take a few hours, but thats when you queue at 3AM and everyone is in their scratchers. The longest queue I've ever had since ARR was exactly this, a 3 hour queue because I was up at stupid O'clock, difference is I knew they queue was going to be long.

    If Yoshi would just Ilvl Sync the ARR raids so they don't get nuked so we can actually have fun instead of fighting training dummies.
    Yes you clearly know better than I do about my own experiences

    Please continue explaining on behalf
    (2)

  9. #49
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SigmarrIrenesch View Post
    Hot (and not at all new) take, perhaps, but even with the ilvl fix from way back when the Alliance Raids roulette has been dominantly CT. You have to unlock and do CT for Main Scenario, never have to touch any of the other raids and you still have access to the roulette which sucks. Why is this a thing? Why not just move it to Main Scenario and have Alliance be lv60 and up like Normal?

    I wouldn't mind helping new players with the raids, but more often than not there are no first timers. We have 12 other fun raids with more on the way, please let me play them too. >:[

    EDIT: where's the "be" in my title :'(
    The msq roulette should be removed. Its a loot pinyata that makes the entire arr section of the game feel more despicable/despisable. The presence of the other 3 players inside the dungeon adds nothing to there importance and doesn't even make sense. Isn't it about you and cid vs Gaius.. so why is Tom riddle from cerberous here? Just pointless. Make it a solo instance and remove the whole thing. Would also give people something else to have to do for exp... like idk.. pvp and fates.

    Alternatively, revamp msq to be a roulette of anything and everything in msq. Now you've made more people que to help sprouts and you've taken away 30 minutes of afk.
    (1)
    Last edited by sindriiisgaming; 05-16-2024 at 06:05 PM.
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  10. #50
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SigmarrIrenesch View Post
    Hot (and not at all new) take, perhaps, but even with the ilvl fix from way back when the Alliance Raids roulette has been dominantly CT. You have to unlock and do CT for Main Scenario, never have to touch any of the other raids and you still have access to the roulette which sucks. Why is this a thing? Why not just move it to Main Scenario and have Alliance be lv60 and up like Normal?
    I think the right fix has to be requiring equipping gear that is equal to your level to enter roulettes. If you are level 90 in that role, then you must be wearing all level 90 gear to enter the roulette. The ilevel requirement would still apply to do the harder content, but players should not be able to cheese the roulette by removing gear to bring down the ilevel.

    Because CT is specifically required for Endwalker storyline reasons, the system should only be selecting players from the roulette who are in the queue but under level 60 in the queued role. Only when there is not enough players to fill, then select 70's, 80's, 90's that have been waiting the longest. etc. If a roulette does not find players that haven't cleared the content, then the system will pick the hardest content every player has cleared before considering backfilling. eg it will pick EW raid's, and when there's not enough, it will go down.

    If players are cheesing it like they do now, eg level 90 but wearing ilevel 130 gear, the system will not let them queue the roulette, only select the raid manually and no rewards from roulette.

    At any rate, the problem is the roulette itself. I tried to queue for 24-player and 8-player raids at 10pm pacific and had no fills till the queue resets at like 2am. Certain content (Eg Coil) will NEVER fill because it has no roulette. For this, there should be a "ALL content (min ilevel)" roulette, that considers all content cleared. For the player this just means "put me in the first thing open, and ilevel lock me to minimum ilevel."

    I'm sure some people would balk at that, but that would offer rewards for not cheesing anything.
    (0)

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