Quote Originally Posted by TheDustyOne View Post
Also to put in my 2 cents for the main topic at hand, ideally it shouldn't be a healing or dps dichotomy; it should be both.
Sums up my opinion about threads like these. The job design for healer is just straight up bad on every end. Every button is its own contained silo that has 0 interaction with the rest of the kits.

Imagine this treatment with the dps. "DPS job is to deal damage". Let's streamline the process and make a caster with 1.5s GCD attack and fill the rest with abilities like fleche, contre sixte, sidewinder, shadowbringer, upheaval, sonic break, etc. It's obviously bad for anyone that plays DPS but this is the treatment we get for our healing cooldowns.

Anyway, get ready to be dissapointed in 2 days when we get another healing button.