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  1. #1
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Though I would love if they kept with the skill naming scheme they used in Bravely Default II.

    Disarming Scarlet, Disenchanting Mauve, Incurable Coral, Indefensible Teal, Zappable Chartruse, Splatter, Freehand, Chiaro, Scuro, Brush with Death, Mass Production.
    (4)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,425
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LynxDubh View Post
    Though I would love if they kept with the skill naming scheme they used in Bravely Default II.

    Disarming Scarlet, Disenchanting Mauve, Incurable Coral, Indefensible Teal, Zappable Chartruse, Splatter, Freehand, Chiaro, Scuro, Brush with Death, Mass Production.
    Honestly, I wouldn't be surprised if they did. Braverly Default is still a side product from Final Fantasy, and XIV loves to be referential to something. IIRC Relm only had Star Prism (desperate attack) and Sketch as named abilities.
    (3)

  3. #3
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Raikai View Post
    Honestly, I wouldn't be surprised if they did. Braverly Default is still a side product from Final Fantasy, and XIV loves to be referential to something. IIRC Relm only had Star Prism (desperate attack) and Sketch as named abilities.
    I been wondering, because Pictos are also going to paint landscapes, will they use some of Mog's (also from VI) Dances, seeing as they are based on what terrain/background the fight is taking place on. (◉‿◉)
    (1)
    Last edited by Mimilu; 05-03-2024 at 11:12 AM.