Idk how one can say that they 'will' nerf tank recovery when Bloodwhetting has been sitting there cozily since 6.0 and receive no adjustment to its working despite being one of the worst button that they have conceived in recent expansions in term of how harmful it is to the trinity health. Y'know, that one 4 Benedictions with 25s cooldown (17s downtime)? Instead they added even more to the same job in 6.3 'cause apparently it just has to be the best at everything lol.

Make it make sense.