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Thread: Boring design

  1. #131
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I hope they make mid expac job changes and give healers the needed attention
    (1)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  2. #132
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,018
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aravell View Post
    The main problem is that the dev team thinks that encounter design should be the main thing that engages the player.

    The flaw in this plan that they don't seem to recognise is that, while there is no way to design content meant to be easy to appeal to players who enjoy hard content, there is however a way to design jobs to appeal to those who want an easy job to play while also satisfying those who want something to work towards.

    The only type of people a low floor, high ceiling design wouldn't satisfy would be those players who want maximum output with minimal effort.
    Pretty much.
    (6)

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