Quote Originally Posted by Absurdity View Post
But somehow this always succeeds in distracting people, make the animation and VFX flashy and suddenly everyone ignores how braindead the new ability actually is.
Warrior is the biggest example of this phenomenon. Most people consider a job that has to work for nothing and gets a majority of it's damage from just being able to press a cooldown every 60 seconds "well designed", it's baffling to me.
I mean, a lot of people seem to consider SMN to be a well-designed DPS job, and we all know SMN plays closer to a healer than a DPS.

You ask what people like about SMN though, and all they can tell you is "It feels like a summoner". Just like when you ask people what they like about WAR and they say "I don't have to care about the healer". Neither of these jobs are ever praised for their job design (or rather lack thereof).