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  1. #10
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,298
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by Kabooa View Post
    r/selfawarewolves
    Yup, knew I'd get this response. In a game where you can play every job, I ... play every job! Fantastic rebuttal though. Have a reddit upvote.

    Quote Originally Posted by Supersnow845 View Post
    As has been explained more times than I can possibly count you can’t scale damage hard enough to outscale bloodwhetting, it just doesn’t work

    In a dungeon as much as any other content I want to heal, not watch the tank heal themselves while I do something vaguely related to that task

    It’s the same as saying “don’t nerf bloodwhetting just add cleanable debuffs and lots of buffs and things to compensate” like no the tank isn’t the healer and the healer shouldn’t be stuffed to the side so the tank can be the healer

    One or two white hole mechanics per boss isn’t going to change anything and white hole mechanics are the worst mechanic for the sylphies anyway
    Sorry if I missed your original posts on this. We're at nearly 20 pages and I stopped after the first 3 because I got so tired of just seeing the same types of posts over and over again.
    I can understand being put out by the current system. It's not great. I'd argue (and I did, in my OP) that there are ways to make healer feel like its presence matters in dungeons without gutting the fun out of WAR's kit. Going off of the logic in this thread, you'd basically need to nerf PLD and GNB as well, because if you know what you're doing on those jobs you don't really need a healer as those tanks either for dungeons. And the reason is like, yeah, they have self sustain, but also and more importantly, nothing really hurts in these trivial ass dungeons. If they just made the content itself more aggressive, more painful, and more interesting in general then we'd have a need for healers, we'd have actual fun dungeon content, and we wouldn't have to remove skills that lots of people actively enjoy to do it.

    Frankly, it blows me away that we're talking about this from a dungeon context because dungeons are so trivial that every job in existence can invalidate them. Like, are you gonna pull up and ask for BLM's aoe to be nerfed because it kills the weak trash so fast that you don't have to heal? Or hey, maybe we can just take the stun out of holy so you can heal during what's usually a minimally damaging stun period? Literally the issue is that dungeons and story content in general are a joke. You can gut all the jobs until they play like healers but it won't change that this content was made for people who don't have thumbs, and as long as that's true it'll always get trivialized somehow no matter what.
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    Last edited by Avoidy; 04-23-2024 at 06:54 PM.
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.