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Thread: Viera Changes

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  1. #1
    Player
    prairie's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    2
    Character
    Prairie Rose
    World
    Siren
    Main Class
    Dragoon Lv 90
    Sharing my character in all environments to show the difference the lighting makes. The update improves shadows and lighting in some environments but it's definitely lacking in others.

    Gallery:
    https://imgur.com/1nrWg1j

    The Inn and La Noscea environments actually showcase beautiful new renderings--the lips definition is still there, I'm overall very happy except for the pupil size change!

    The Aetherial Sea, Thanalan and Shroud environments show an entirely different character, imo. The lips lose definitely, the facial structure is flattened and the eyes look dull and harsh at the same time.

    Makes me wonder if this is just a lighting issue? That said, I really do hope the devs see the feedback about Veena pupil size and fix this because I adore my original characters eyes! They really define her whole face and the new eyes give her a whole different vibe somehow.

    Very interesting to see how drastically the lighting changes the whole look and feel of the face, especially when you can see in the original (current) graphics that facial structure isn't affected as much.
    (2)
    Last edited by prairie; 04-17-2024 at 06:06 AM. Reason: Added a link to my Imugr Gallery because the pics are not embedding?

  2. #2
    Player
    RulerKelso's Avatar
    Join Date
    Dec 2020
    Posts
    46
    Character
    Naia Savage
    World
    Omega
    Main Class
    Fisher Lv 100
    Quote Originally Posted by prairie View Post

    The Inn and La Noscea environments actually showcase beautiful new renderings--the lips definition is still there, I'm overall very happy except for the pupil size change!
    Well, my dark skinned viera is BLUE in new "La noscea" background lighting

    I hope lighting in benchmark CC is bugged and dont represent real lighting DT will use in all La noscea areas.
    (1)
    Last edited by RulerKelso; 04-17-2024 at 07:13 AM.

  3. #3
    Player
    Kouren's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Koh'a Tahn
    World
    Leviathan
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RulerKelso View Post
    Well, my dark skinned viera is BLUE in new "La noscea" background lighting
    The character creator has notoriously bad lighting. Predominate theory I've seen floating around is the chargen lighting hasn't been fully updated to be compatible with the new textures, which reflects what I've seen in my benchmark. Does she still seem blue in the benchmark trailer?
    (3)

  4. #4
    Player
    RulerKelso's Avatar
    Join Date
    Dec 2020
    Posts
    46
    Character
    Naia Savage
    World
    Omega
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Kouren View Post
    The character creator has notoriously bad lighting. Predominate theory I've seen floating around is the chargen lighting hasn't been fully updated to be compatible with the new textures, which reflects what I've seen in my benchmark. Does she still seem blue in the benchmark trailer?
    Ye, I hope so. Otherwise i will look like a Smurf in Limsa Lominsa

    Quote Originally Posted by Roda View Post
    So perusing the JP megathread some posters over there have posted some really good feedback/breakdowns/edits of the changes that I think y'all might appreciate putting your eyes on.[
    Lets hope that "sausage lips" and "dead eyes" are just temporal bugs and will be fixed until release. Did not found any nice lips in the benchmark CC fitting for this face (F Viera face1) which reminds the original lips shape im using now.
    They would not just make such illogical changes unless neccessary.
    (2)
    Last edited by RulerKelso; 04-17-2024 at 07:23 AM.

  5. #5
    Player
    boopadoop's Avatar
    Join Date
    May 2015
    Posts
    182
    Character
    Daisy Day
    World
    Marilith
    Main Class
    Archer Lv 71
    Quote Originally Posted by prairie View Post
    Sharing my character in all environments to show the difference the lighting makes. The update improves shadows and lighting in some environments but it's definitely lacking in others.

    Gallery:
    https://imgur.com/1nrWg1j

    The Inn and La Noscea environments actually showcase beautiful new renderings--the lips definition is still there, I'm overall very happy except for the pupil size change!

    The Aetherial Sea, Thanalan and Shroud environments show an entirely different character, imo. The lips lose definitely, the facial structure is flattened and the eyes look dull and harsh at the same time.

    Makes me wonder if this is just a lighting issue? That said, I really do hope the devs see the feedback about Veena pupil size and fix this because I adore my original characters eyes! They really define her whole face and the new eyes give her a whole different vibe somehow.

    Very interesting to see how drastically the lighting changes the whole look and feel of the face, especially when you can see in the original (current) graphics that facial structure isn't affected as much.
    i do think the lightning in areas other than the blue aetherial sea is the biggest issue and that if they updated/changed/fixed/provided a better setting with updated lighting to previews a lot of things wouldn't look nearly as bad <3
    (1)