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  1. #131
    Player
    Boblawblah's Avatar
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    May 2022
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    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ty_taurus View Post
    Having an MMO feature solo-friendly content and story progression is a great thing as long as it doesn't come at the cost of multiplayer content. Because at the end of the day, the genre is literally called "Massively Multiplayer Online." Wanting an MMO to forgo multiplayer elements in favor of single player elements is literally nonsense.

    Could you imagine if we applied this logic to any other genre? "Well a lot of turn-based RPG players love First Person Shooters because they like slower, strategic combat. That's why we need to stop making Call of Duty feature real-time combat, to appeal to the people who don't like First Person Shooters in our First Person Shooter."

    Yeah, that would go over so well...
    So since it would be nonsense, and it's so obviously not true, FFXIV must already cater to multiplayer content and this thread is moot. Right? Because if it doesn't, you've been playing an MMORPG for a decade that doesn't feature multiplayer content, and that simply isn't possible, because as you said, it's literally called Massive Multiplayer Online.
    (3)

  2. #132
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Boblawblah View Post
    So since it would be nonsense, and it's so obviously not true, FFXIV must already cater to multiplayer content and this thread is moot. Right? Because if it doesn't, you've been playing an MMORPG for a decade that doesn't feature multiplayer content, and that simply isn't possible, because as you said, it's literally called Massive Multiplayer Online.
    Could you highlight the part of my post where I state that FFXIV does not feature multiplayer content? I must apologize because I seemed to have missed that.
    (11)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  3. #133
    Player
    Suniva's Avatar
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    Feb 2014
    Location
    Ishgard
    Posts
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    I do not understand this thread. Dailies are a large part of the game and you have two types. Dungeon roulette, where you need to work with a group of other players to tackle content and then beast tribe quests, which you largely do on your own. Want to get into more serious content? Well, you need to find a dedicated group for that. The main content of the game, or rather, the majority of your time, is spent doing group activities. Grinding fates used to be a thing to do in ARR but they nerfed the exp so horribly that no one does them unless they are farming old school relics or bicolor gemstones. The ideal way to level your alt jobs is to run the highest level dungeon you can or even Palace of the Dead which is again, group content.

    There is plenty of multiplayer content in this MMO and it is amazing, especially for onboarding new players because of how they designed daily roulettes. But if a person has had a bad day and doesn't feel like grouping, there is also plenty of content that they can engage in. I don't think FFXIV should stop accommodating those who play the game solo. The more types of players you can cater to in the game, the more customers you attract, which means a bustling community and of course, more money in the pockets of the company, which ultimately benefits the game community as a whole. Many type of people play MMO's for a variety of different reasons. There is no denying that it is always more ENJOYABLE to experience a game with a group of friends, but for some others, they find enjoyment in farming materials and crafting, or other avenues.

    I've played since ARR and the game has grown tremendously since then. They don't always get it right, *cough* *cough* Bow mage *cough* but I love how far the game has come since those old days and how vibrant and lively the community has become. This is all of course my opinion, but there is plenty for all types of players to enjoy and I do hope the game continues to attract players of all types because that can only lead to a better game for the rest of us.
    (3)

  4. #134
    Player
    Dragonlancer's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    33
    Character
    Tas Burrfoot
    World
    Malboro
    Main Class
    Archer Lv 90

    Solo play is fine

    Stop dictating what other players should do. Solo play is just fine, then hang with my friends after.
    (5)

  5. #135
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,611
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    What is remotely “cooperative” about the daily roulettes

    You can’t fail them if you tried, the tank doesn’t even need to care about the existence of the other players because they are functionally immortal, the raid bosses never have mechanics that require you to care about other players you all just collectively wail on the boss (myths is the worst for this)

    If you swapped out 99% of players in this game with bots most people wouldn’t even notice

    There is no cooperation in the daily roulettes, the only casual content that has any cooperation is field content and IR
    (7)

  6. 04-07-2024 01:31 PM

  7. #136
    Player
    Suniva's Avatar
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    Feb 2014
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    Ishgard
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    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by Supersnow845 View Post
    What is remotely “cooperative” about the daily roulettes
    co·op·er·a·tive

    "Involving mutual assistance in working toward a common goal".

    Getting through the dungeon to get your tomes for completing the task is the goal of roulettes. Yes, it is as much of co op play as people running TEA. One you need significantly more COORDINATED play to complete, and I think that is the word you wanted to use, but that is the only difference. One is more simple to complete, the other more complex, but both types of content require you to co op to complete.
    (3)

  8. #137
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,611
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Suniva View Post
    co·op·er·a·tive

    "Involving mutual assistance in working toward a common goal".

    Getting through the dungeon to get your tomes for completing the task is the goal of roulettes. Yes, it is as much of co op play as people running TEA. One you need significantly more COORDINATED play to complete, and I think that is the word you wanted to use, but that is the only difference. One is more simple to complete, the other more complex, but both types of content require you to co op to complete.
    Is it cooperation if replacing people with bots achieves literally the same thing (hell the tanks can just solo the dungeon if they could be bothered with how long it takes)

    Cooperation should involve more than just 4/8/24 unrelated people vaguely working towards the same thing independent of each other
    (4)

  9. #138
    Player
    Suniva's Avatar
    Join Date
    Feb 2014
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    Ishgard
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    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Is it cooperation if replacing people with bots achieves literally the same thing (hell the tanks can just solo the dungeon if they could be bothered with how long it takes)
    Of course not, but we are not talking about that are we? We are talking about roulettes, which require other players. You CANNOT do roulettes with bots and that will never be the case because, again, the way roulettes are designed greatly assists with new players coming into the game. Square wants veterans to intermingle with new players, so this isn't going to change and is not worth worrying about.

    Quote Originally Posted by Supersnow845 View Post
    Cooperation should involve more than just 4/8/24 unrelated people vaguely working towards the same thing independent of each other
    That is an issue you will have to take with dictionary.com. Cooperative means what cooperative means. I think (not trying to be condescending here) you are trying to say that the more challenging the content, the more cooperation you need, and that is honestly a very fair and valid stance, but it won't change the fact that roulettes are also cooperative content as well.
    (5)

  10. #139
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Suniva View Post
    Of course not, but we are not talking about that are we? We are talking about roulettes, which require other players. You CANNOT do roulettes with bots and that will never be the case because, again, the way roulettes are designed greatly assists with new players coming into the game. Square wants veterans to intermingle with new players, so this isn't going to change and is not worth worrying about.

    That is an issue you will have to take with dictionary.com. Cooperative means what cooperative means. I think (not trying to be condescending here) you are trying to say that the more challenging the content, the more cooperation you need, and that is honestly a very fair and valid stance, but it won't change the fact that roulettes are also cooperative content as well.
    Yea and the level of engagement roulettes necessitate means that they can literally be done with bots, there is no cooperation, there is just 4 solo players in the same instance as each other, the modern job kits are explicitly designed around being able to ignore the other players, it’s just disguised solo play
    (8)
    Last edited by Supersnow845; 04-07-2024 at 02:06 PM.

  11. #140
    Player
    Suniva's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    176
    Character
    Spectra Saberon
    World
    Faerie
    Main Class
    Bard Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Yea and the level of engagement roulettes necessitate means that they can literally be done with bots, there is no cooperation, there is just 4 solo players in the same instance as each other, the modern job kits aren’t explicitly designed around being able to ignore the other players, it’s just disguised solo play
    With all due respect, but if tanks do not tank, then mobs run amok killing the dps and healer. If the healer doesn't heal the tank, the same things happen with mobs running amok. If dps don't dps, then mobs do not die fast enough straining the tank and healer both. I feel like you take for granted the fact that the reason why roulettes for the most part run so smoothly is because people are aware of their roles and fulfil their respective roles while also striving toward their common objective, which is completing the dungeon. This is my last response to you because there is a limit to how many responses one can do in a day, and I find that I will just be repeating my points which will go nowhere, and you will do more or less the same. We can agree to disagree! I did enjoy having the discussion and wish you the best.
    (4)

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