14 is an MMO that enforces cooperation by forcing you to play with other people to progress essential duties
So the game by default has solo elements and cooperative elements no matter how much you only like to do one or the other.
So there is no reason why solo play shouldn’t be encouraged when it doesn’t encroach on enforced cooperation, but as soon as cooperation is part of the equation then it should be the central focus, overpowered solo elements shouldn’t be bought into that equation nor should solo play attempt to even encroach on what is done via cooperation


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