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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,476
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I think its more of the tank mitigations are balanced entirely around the highest end content out there. So they come off as overtuned in anything below that.
    It kinda puts tank in this weird spot where its only as engaging/challenging as the content you're in is.

    Theres also the issue that this game's combat system is so incredibly narrow in scope that there really isn't that much variety you can do in order to make a job good at something, like for lowering incoming damage you have shielding, regen and actual mit. We've already cornered ourselves by deciding that a job like WAR needs all 3 styles at once. There's really no where else to go with it, and I don't think its wrong for people to want Dark Knight to have its own equivalent for self sustain when formerly Shield Mitigation used to be Dark Knight exclusive until that was basically stolen off of it with Endwalker.


    And I really can't see the Dev's ever nerfing one of their favorite jobs, because overall I'd describe FFXIV's balancing philosophy as "devs picked a favorite and that's gonna be the best option at everything", which expands to DPS and Healers as well.
    (3)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,257
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Oizen View Post
    It kinda puts tank in this weird spot where its only as engaging/challenging as the content you're in is.
    Even then it's not particularly engaging in the content it's primarily designed for.
    When was the last time you really needed to plan your mitigations just to survive? And I don't mean optimizing Vengeance to get some melee reflect damage out of it, I mean "Oh, for this buster happening at X minutes I have absolutely nothing ready.".
    There isn't much thought involved in "solving" buster mitigation.

    And since tank busters are pretty much the only remaining tank mechanic there is very little to do besides being a gimped DPS job.
    (6)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,476
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    Even then it's not particularly engaging in the content it's primarily designed for.
    When was the last time you really needed to plan your mitigations just to survive? And I don't mean optimizing Vengeance to get some melee reflect damage out of it, I mean "Oh, for this buster happening at X minutes I have absolutely nothing ready.".
    There isn't much thought involved in "solving" buster mitigation.

    And since tank busters are pretty much the only remaining tank mechanic there is very little to do besides being a gimped DPS job.
    I only really find that sort of gameplay in optimizing TBN usage.

    Every other tank is now Rampart + lv 82 button to survive anything, then follow it up with your other generic mit and your lv 82 button.
    (4)