Quote Originally Posted by Scintilla View Post
It doesn't avoid players not trying or constantly whining so I don't understand that point at all.
To help put things in a bit more perspective to help you understand what he meant:

There are mainly 2 types of players queing for Frontline Roulette.

1. The player who is "just here for xp/reward" for participating
2. The player who ques to PvP for fun and/or win games.

The expectation from both of these players is drastically different from one another. Player 1 does not care too much about winning or losing, they are here to collect the daily reward they get just for simply being here. These are the majority of players queing up for Frontline Roulette.

Player 2 may que Frontline multiple times in a day. They expect thier team mates to have put forth an effort to learn thier jobs, have some PvP awareness, and try thier best to coordinate with the team to win the match. There are much fewer of these players.

The problem lies within the difference in expectations for Player 1 and Player 2. Player 1 does not care about winning because no matter what they are getting thier full reward of massive xp, poetic tomes, causality tomes, comedy tomes, and moogle tomes. This is frustrating for player 2 since there is nothing they can do to motivate thier teammates to try (why try if you get the same reward?)

After months/years of constantly being matched with Player 1, Player 2 decides they will form a group with other Player 2's who have the same expectations, thus a pre-made is born. Player 2 finally has a team of players with the same expectations and they flatline every Player 1 in the lobby, and player 1 is not having fun being farmed. So they come to the forums to ask for a ban on Pre-mades.

Of course there are other types of players like solo and those in the middle between Player 1 and 2. But you get the idea.