

Are those different? Sorry, I don't know much about the fourms, still pretty new.



Yup, if you look to the right of the character pic, it says the name of the character being used to post with (along with world & main job). For instance my forum tag is Windfire but my char name is Suri Obinata.



Honestly, premades are awful, nothing is worse than seeing your entire alliance get pulled by a drk and melts infront of your eyes, it doesn't matter if you're a solo vet or a casual trying their best. So, you're forced to try to play something to TRY and counter the premade but you'll most likely fail because the odds are usually stacked against you. Ultimately, it's pointless really and not fun at all to try and spend the game shadowing one of the premade guys knowing your team is gonna get rolled anyway. It doesn't matter if you have 69 macros or not.
I used to love frontlines but now I only do it to get my series level to 25 and never touch it again, I don't even see any of the solo regulars I saw back in the time either and it really makes me sad. I don't know how SE managed to make frontline worse but they deserve a medal for their truly valiant efforts.
They did a big overhaul for their Feast replacement and barely thought how such an overhaul would effect large scale battles. They found out and proceeded to barely fix anything. If they put as much effort in their large scale pvp as their small scale, it would have made a world of difference.I used to love frontlines but now I only do it to get my series level to 25 and never touch it again, I don't even see any of the solo regulars I saw back in the time either and it really makes me sad. I don't know how SE managed to make frontline worse but they deserve a medal for their truly valiant efforts.




Sweet summer child, I see you've never played in the first half of Stormblood pvp. The current state of FLs right now isn't great, but it's miles away from the pit of despair it used to be during certain times.Honestly, premades are awful, nothing is worse than seeing your entire alliance get pulled by a drk and melts infront of your eyes, it doesn't matter if you're a solo vet or a casual trying their best. So, you're forced to try to play something to TRY and counter the premade but you'll most likely fail because the odds are usually stacked against you. Ultimately, it's pointless really and not fun at all to try and spend the game shadowing one of the premade guys knowing your team is gonna get rolled anyway. It doesn't matter if you have 69 macros or not.
I used to love frontlines but now I only do it to get my series level to 25 and never touch it again, I don't even see any of the solo regulars I saw back in the time either and it really makes me sad. I don't know how SE managed to make frontline worse but they deserve a medal for their truly valiant efforts.
Not saying what they're doing with the mode is a good thing though, they were so happy about their new rework and shiny crystalline conflict (which I actually love, for once, and I'm a CC main and foremost) that they either "forgot" to adjust FLs in the wake, or just thought it would be fine until they "deal with it later". I mean I guess it's fine right? MMO players are a funny beast, they only play for rewards, and this obsession for it literally puts rewards so high on a pedestal above every other consideration that just having a daily roulette and a mogtome event full of goodies makes them queue for it anyway.
And to be frank, they could queue for something else to make mogtomes. If they queue for this, it's for a reason, and not necessarily that it's faster (Rival Wings actually is). So yes, I doubt casuals are having such a bad time with it than us who play it a lot more. Not only that, but the amount of games where I count an actual, serious premade at least where I play, is about a third of the time tops. Before the mog event it was way lower, and less sweaty.
Joke's on you, they already organize such events.
Last edited by Valence; 02-24-2024 at 10:16 PM.




Just had another one of those games, where I stumbled into the team with a premade. Nothing ever fancy comp wise, and yet we rolled over everybody without any reaction, BH5 very fast, etc etc. It's a bit sad because while everybody (aka casuals) is happy, they get their victory, more mogtomes, and you have the premades congratulating each other and everybody for literally the most effortless games ever just makes me question why I keep bothering when I solo queue. It's a gamble really, sometimes you get into good games without that kind of crap, sometimes not and you waste 10 min of your time.
Before that there was a premade vs another premade. They kept essentially exchanging kitchen sinks with mass AoE kills. It's the game mode and balance that essentially boils down to that more than anything.
Assuming certain jobs retain their fundamental identity, there are some that simply cannot be balanced for both solo and party queueing.Just had another one of those games, where I stumbled into the team with a premade. Nothing ever fancy comp wise, and yet we rolled over everybody without any reaction, BH5 very fast, etc etc. It's a bit sad because while everybody (aka casuals) is happy, they get their victory, more mogtomes, and you have the premades congratulating each other and everybody for literally the most effortless games ever just makes me question why I keep bothering when I solo queue. It's a gamble really, sometimes you get into good games without that kind of crap, sometimes not and you waste 10 min of your time.
Before that there was a premade vs another premade. They kept essentially exchanging kitchen sinks with mass AoE kills. It's the game mode and balance that essentially boils down to that more than anything.


I mean PvP in this game in general is garbage. The main reason people are doing PvP is because of the carrot on offer from the crystal trophy points because I can tell you otherwise no one would want to do it other than to be that guy who gets to show off the fancy pvp armor.
Like I've said in endless posts elsewhere, Frontlines is like a school of fish with people mostly fishing each other out of the groups and running around without a clue of what they are doing, and while CC is a far cry better than what we had in shadowbringers, it's still mostly just unorganized mob play at a smaller scale with the limits of a clunky tab target system.
Also, going to put it here that there are people who also just go into pvp matches and sabotage the match by not participating. I've seen it in frontlines and in CC, but at least the guys who sabotage frontlines don't keep spamming the good job emote mocking everyone actually there to play.
Last edited by Colt47; 02-25-2024 at 10:18 AM.
The way I've seen it is FL sucks mainly because of a stale meta. I tried running along (solo) people who suspiciously look like pre-made teams and try to join in their kill combos; it is honestly not hard to pull it off once you figure out their timings, and imagine how easy it is using a mic. The skill and focus investment required to knock out pre-made kill teams as a mostly solo queue team is extremely high. The cost of counter-play vs. the play is completely out of whack in terms of balance where one side is dramatically easier (at least from my experiences spamming FL non stop solo for a week to get a feel for it). So when the most effective way to play is not really challenged much, you have an extremely stale meta. A stale meta just feeds a negative feedback loop of annoyance and player frustration. If the only way to play is to try to counter pre-made DRK kill teams, which you see almost every game, then something has to change to freshen things up again.
Talking about Dark Knights, they are honestly fine in a vacuum. When you bundle them together with all the other shenanigans like easy to pull off kill skills, network lag, bad tick rate, and so on it becomes a monster rather easily. So the "just stun the tank" argument doesn't work in my opinion.
Last edited by CosmoBabylonia; 02-26-2024 at 03:09 AM.


The pvp system will get completely reworked again next expansion like always, so hopefully they make something that is balanced for every game mode.
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