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  1. #1
    Player
    Scintilla's Avatar
    Join Date
    Jun 2019
    Posts
    242
    Character
    Taeryn Bishop
    World
    Alpha
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Divinemights View Post
    It is an Ouroboros relationship, so don't complain.
    You may claim the premade further widening the skill gap; while it may be true, but Premade is created because of good players got pushed into corner by players that are not trying hard and whining.
    Premade play in roulette FLs doesn't require skill whatsoever. It just requires a coordinated use of LBs. The most 'skill' you could claim it requires is a basic knowledge of what classes complement each other well. Strategy, objectives, wider alliance teamwork are almost entirely unnecessary for a decent premade - run in, LB, run away, repeat.
    What is far harder is trying counter a premade team without playing as premade yourself.
    (7)

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,249
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Scintilla View Post
    Premade play in roulette FLs doesn't require skill whatsoever. It just requires a coordinated use of LBs. The most 'skill' you could claim it requires is a basic knowledge of what classes complement each other well. Strategy, objectives, wider alliance teamwork are almost entirely unnecessary for a decent premade - run in, LB, run away, repeat.
    What is far harder is trying counter a premade team without playing as premade yourself.
    No one is claiming Premade requires skills; at least, I am fairly certain I am not
    People joined Premade mainly to avoid players that are not trying hard and constantly whining.
    (0)

  3. #3
    Player
    IDontPetLalas's Avatar
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    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Divinemights View Post
    No one is claiming Premade requires skills; at least, I am fairly certain I am not
    People joined Premade mainly to avoid players that are not trying hard and constantly whining.
    I find it hard to understand why some people find this hard to believe, but they apparently do, or don't care. I don't even join premades but I really wish Square would score individuals so that if they didn't make some decent contribution for their job, they would be penalized for their rewards, be it exp, tomestones, etc.
    (3)

  4. #4
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,249
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    I find it hard to understand why some people find this hard to believe, but they apparently do, or don't care. I don't even join premades but I really wish Square would score individuals so that if they didn't make some decent contribution for their job, they would be penalized for their rewards, be it exp, tomestones, etc.
    Let me ask you, how is this rating system going to work?
    By kill?
    BY the damage done?

    For example, a team need a good Monk to break enemy guard at correct timing, but that would mean this monk need to sacrifice his performance on the scoreboard
    How is this system going to fairly evaluate this monk?

    Unless you have a super AI that overseeing everyone on the Frontline, this kind of suggestion is just Utopia dream, not practical at all.
    (2)

  5. #5
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Divinemights View Post
    Let me ask you, how is this rating system going to work?
    By kill?
    BY the damage done?

    For example, a team need a good Monk to break enemy guard at correct timing, but that would mean this monk need to sacrifice his performance on the scoreboard
    How is this system going to fairly evaluate this monk?

    Unless you have a super AI that overseeing everyone on the Frontline, this kind of suggestion is just Utopia dream, not practical at all.
    I doubt very much that it's a "utopia dream", nor that it takes a "Super Ai" given that the evaluating and rewarding performance based upon various types of contribution in large scale non-organized (ie non pre-made) combat has been around for at least 15 years that I'm aware of, at least more- so it pre-dates AI.

    Which is not to say that those systems are perfect, and that whomever designs them doesn't factor in some types of contribution, or work-arounds that benefit specific roles- however it should be possible.

    I'm not saying how it would be done - I would be surprised if it didn't factor roles into account - so no -why would kills matter equally across all jobs, I would also be surprised in modes with objectives, that points towards breaking ice- for example- wouldn't count. I've seen similar contribution used in other games.

    However I'm not the game designer. I have no idea of how they would weight what type of contribution and how they would calculate in the game. Not my problem.
    (1)

  6. #6
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    I find it hard to understand why some people find this hard to believe, but they apparently do, or don't care. I don't even join premades but I really wish Square would score individuals so that if they didn't make some decent contribution for their job, they would be penalized for their rewards, be it exp, tomestones, etc.
    A parallel approach would be to give anyone queuing in a light party of four one quarter of the rewards.
    (0)

  7. #7
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mawlzy View Post
    A parallel approach would be to give anyone queuing in a light party of four one quarter of the rewards.
    Well, in some games it's not quite calculated a 1/4 of the results, however a solo player could potentially get higher rewards. In one game that I played I would get higher rewards when soloing , the downside (at least for some players or jobs) was that it came with a higher risk. Being in a small pre-made in that case had the benefit of lowering the risk while not diluting the rewards too much due to the way that rewards were calculated, but being in a large premade- equivalent to our alliance- lead to much lower rewards for the best and/or most experienced players but pretty much decent rewards were a good chance in a very good alliance.
    (1)

  8. #8
    Player
    Scintilla's Avatar
    Join Date
    Jun 2019
    Posts
    242
    Character
    Taeryn Bishop
    World
    Alpha
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Divinemights View Post
    No one is claiming Premade requires skills; at least, I am fairly certain I am not
    People joined Premade mainly to avoid players that are not trying hard and constantly whining.
    It doesn't avoid players not trying or constantly whining so I don't understand that point at all. On the contrary, in my own experience, it only makes such issues even more prevalent.
    A number of premades have endlessly haunted FL roulette repeatedly and for so long that they have become widely recognised and are often targeted with negative reactions from allies and opponents alike. They haven't avoided the 'whining' - they're fuelling it.
    In good games where both of the random alliances have some semblance of sense and determination, they will both work together to focus down the premade alliance, doing anything to ensure that anyone wins except them. However, this doesn't always happen, it only takes one alliance to take a defeatist attitude or to decide to hand the win over to the premade to get 2nd place for themselves, and the only real chance of stopping the premade has been destroyed. This defeatist attitude becomes more prevalent when vs premades.
    (1)