There is really no reason that Heart of Light or Dark Missionary should be locked to magic damage only.All the ridiculous sustain just needs to be reeled back. Warrior and Paladin can't be replacing healers.
Dealing with HH as a Dark knight vs dealing with HH as Warrior while also doing less damage than Warrior also puts into perspective how hard they went on the powercreep.
Half of Dark knight's toolkit does not interact with HH.
The game wouldn't fall apart if these two jobs had 10% more mitigation in all content.
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