Quote Originally Posted by Aravell View Post
Have you considered that catering the role more towards the preferred playstyle of these "barse-brained" people would only serve to increase the amount of those types of people? I remember back in the earlier expansions where people rightfully called out healers who blamed the people that died from damage.

If we want healers that can prioritise the duties of their role over their funny log numbers, it needs to be harder to do damage, not easier. And if it ends up chasing away the people who care more about numbers than a smooth clear? Well, can't say I would miss them.
And how does this help with healer shortage? Remember, we need 1/4 of PF population to use that role.

Only two ways:

* Encourage casual healer players to do harder content
* Encourage DPS players to switch to healing

For the latter its unavoidable that most of the players that were DPS mains but switched to healing "due to necessity/help friend static" are not interested in healing challenge, therefore they will inherently want to maximize DPS. To cater to such players improving healer DPS options is necessary to keep them engaged.

For the first option the problem is that casual healing is very different from endgame raid healing.