Quote Originally Posted by Mawlzy View Post
What I was trying to express is that a lot of the defeatism and non-engagement by causal players is, IMO, being driven by the fact many such players regard mixed queues as unfair. I base this on chat in Aether FL matches. One can sometimes exploit this sense of injustice to rally the troops. And while it can indeed be fun, it seems a rather roundabout way of generating interesting matches when other structural solutions are available.
While mixed queues may be unfair because premades may have a communication advantage, you also can't really argue that FL would be fair in any way if they did remove premades.

As long as there's no matchmaking rating, matches will never be fair. Instead of the team with the premade winning, it will be the team with 2-3 people that have less than 10k damage done and have more than 5 deaths that will lose.

If you remove the upper portion of contribution by removing premades, you'll end up with the lower end of contributors having that much bigger of an impact on the outcome of a match. Those people will feed, regardless of there being premades or not.