Quote Originally Posted by Nubrication View Post
Sounds more like you don't play FL. BH should not be adjusted at all, it rewards people who actually PvP in a PvP map (who knew?!). If you really hate BH that much, get better and learn to prioritize killing people with BH5 > 4 > 3 > 2. If they have premades? Play a ranged job til you get better at noticing their DRKs/RPRs/DRGs/DNCs. Once you're more aware of what's going on in that cluster shizzle called FL, then you can move on to tank or maybe even melee/dnc.
Having played FL since before shatter was implemented, I think that BH does need adjustments.

There was always an element of risk back then, having BH5 meant you're permanently marked on the map and you have to rely on your healers to get you through fights because you die just as fast as everyone else. But now that everyone has Recuperate, the healing boost part has become unbalanced, you now deal more damage at BH5 and are also much harder to kill than everyone else because you heal 7500 more than normal, that's all the benefits and none of the downside, some adjustments do need to be made to keep it somewhat balanced.

A reward for engaging in PvP is fine. But it shouldn't put you so far ahead that the regular player has a much harder time killing you. A damage boost is your reward, you shouldn't have more survivability as well.