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  1. #4151
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,824
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That’s a problem with the fact that as we’ve discussed many times WAR just gets everything DRK has with no downsides, TBN is the best designed short CD, square just can’t give any downsides to WAR if you paid them
    Actually, DRK got everything WAR got with downsides. They copy pasta'ed warrior onto DRK for who knows what reason and then made it an incoherent mess. The only reason it is playable is because if someone makes a job and its skills are literally a three hit combo and a giant blob of OGCDs, it can kind of survive on its own with a few tweaks to the potencies. But it's not the same as having an actual good rotation or method to the madness.
    (1)

  2. #4152
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,196
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Colt47 View Post
    Actually, DRK got everything WAR got with downsides. They copy pasta'ed warrior onto DRK for who knows what reason and then made it an incoherent mess. The only reason it is playable is because if someone makes a job and its skills are literally a three hit combo and a giant blob of OGCDs, it can kind of survive on its own with a few tweaks to the potencies. But it's not the same as having an actual good rotation or method to the madness.
    Not really, bloodspiller spam is older than WAR’s current fell cleave spam (4.0 vs 4.2), DRK also used to be the gap closer tank before they decided to give WAR 4 gap closers, same as DRK being the OG life suck tank because that was also given to WAR, while being given to every tank DRK losing its niche in how powerful TBN is another example

    Most of the features the two share DRK got first then they just gave a better version to WAR later
    (0)

  3. #4153
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Colt47 View Post
    The only reason it is playable is because if someone makes a job and its skills are literally a three hit combo and a giant blob of OGCDs, it can kind of survive on its own with a few tweaks to the potencies. But it's not the same as having an actual good rotation or method to the madness.
    It works and plays perfectly fine for me, but let's not act like DRK stands out in terms of (un-)creative job design. DRK, WAR, and PLD all suffer from that, as if somebody in charge at CBU3 is just outright horrified at the idea of doing anything whatsoever to give tanks interesting and interconnected mechanics in their kits. Nearly every job is suffering from it at this point, but those three tanks most of all. The reason I will always prefer DRK is because it, at least, doesn't put me to sleep in the middle of a duty.
    (0)

  4. #4154
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,508
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mayhemmer View Post
    It works and plays perfectly fine for me, but let's not act like DRK stands out in terms of (un-)creative job design. DRK, WAR, and PLD all suffer from that, as if somebody in charge at CBU3 is just outright horrified at the idea of doing anything whatsoever to give tanks interesting and interconnected mechanics in their kits. Nearly every job is suffering from it at this point, but those three tanks most of all. The reason I will always prefer DRK is because it, at least, doesn't put me to sleep in the middle of a duty.
    All of the jobs are Fell Cleave spam.
    Even something like GNB which looks original on paper is just Fell Cleave spam with more steps.

    Gnashing fang's combo is your 3 free Fell Cleaves
    Burst Strike is just Fell Cleave to prevent overcapping
    Bloodfest could also be seen as Inner Release.

    Quote Originally Posted by Supersnow845 View Post
    Jobs for punish you for using your skills wrong, TBN and dissipation are literally the last examples of this phenomenon existing

    They don’t have to completely destroy your rotation if you do them wrong but you shouldn’t be able to just throw out skills whenever you want and not get punished if you do them wrong, HOC should only proc the excog if you take a certain amount of damage under clarity of corrundum, bloodwhetting and holy Shelton are even worse
    Then something has to change here, because as it stands TBN is significantly weaker than the other 3, with the only benefit being its 15s CD.
    Which isn't bad, but thats the same benfit Dark Mind and Oblation have as well, weaker power with lower CD. Which also wouldn't be so bad if the job had some reasonable Sustain behind it, but it also doesn't leaving an awkward mess where Dark Knights cooldowns are just worse for no tangible upside.
    (0)

  5. #4155
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Oizen View Post
    All of the jobs are Fell Cleave spam.
    Even something like GNB which looks original on paper is just Fell Cleave spam with more steps.

    Gnashing fang's combo is your 3 free Fell Cleaves
    Burst Strike is just Fell Cleave to prevent overcapping
    Bloodfest could also be seen as Inner Release.



    Then something has to change here, because as it stands TBN is significantly weaker than the other 3, with the only benefit being its 15s CD.
    Which isn't bad, but thats the same benfit Dark Mind and Oblation have as well, weaker power with lower CD. Which also wouldn't be so bad if the job had some reasonable Sustain behind it, but it also doesn't leaving an awkward mess where Dark Knights cooldowns are just worse for no tangible upside.
    We need to have an uncomfortable conversation as a community about powercreep first, and i don't think people (you know who) are ready for that.
    Because if you buff TBN then a certain portion of the playerbase will lose their mind again in this never ending armsrace.
    The alternative option is to just make Drk worse than every other tank, which seems to be the solution SE has settled for.
    Because we don't have streamers representing our job spearheading internet rants, this is easier for them to deal with.
    (0)
    Last edited by GoatOfWar; 02-02-2024 at 11:58 AM.

  6. #4156
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,824
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    It absolutely doesn't matter if the job is a copy of another job anyway. What matters is if it is a worse copy than the others and unfortunately it is.
    (0)

  7. #4157
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Colt47 View Post
    It absolutely doesn't matter if the job is a copy of another job anyway. What matters is if it is a worse copy than the others and unfortunately it is.
    Well, any time Drk did something different the Warrior playerbase was up in arms about it until it got homogenised.. So that just brings us back to the same uncomfortable conversation.
    (2)

  8. #4158
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,371
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Well, any time Drk did something different the Warrior playerbase was up in arms about it until it got homogenised.. So that just brings us back to the same uncomfortable conversation.
    I know you're on a crusade against warrior but let's not make up some weird myth that warrior players somehow caused Dark Knight's 5.0 rework that just turned it into Warrior-but-worse.
    (2)

  9. #4159
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,824
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I mean I'm running the job right now and sorting my feelings on it again just to double check my own thoughts.

    I actually got a bunch of questions that only the devs could probably answer involving tanks in general.

    1) In the design of the dungeons, is the intent that all tanks are supposed to be able to handle a single pack of enemies with a typical composition, or is the intent that the tanks should be able to handle all enemies within a walled section with a typical party comp?
    2) When the tanks are built, what skills are dedicated for mid-high end content vs normal content? In the current design it feels like a lot of the skills are not necessary until we hit end-game even though we have them unlocked and the opposite seems to happen with lower level content.

    Outside of that, DRK has a flow to it once it gets going, but I definitely feel like salt and darkness is unnecessary bloat even though it is on the same button, and blood weapon could easily be merged into Delirium as a single skill. The reason they didn't merge them appears to be due to the stretch between 68-79 since at that level we don't have living shadow yet and lack the extra skills we get such as oblation. Actually, when I look at it Oblation feels like it was supposed to be a buff to TBN, but they decided to split it into a separate skill since it doesn't synergize with how TBN wants to work. DRK is the one tank that doesn't want to have all their eggs in one basket because the intent is to have TBN break to give a bonus hit. It's like you are begging your healers to be worse at their jobs of shielding you and mitting because that is what TBN wants. :P
    (0)

  10. #4160
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Colt47 View Post
    I mean I'm running the job right now and sorting my feelings on it again just to double check my own thoughts.

    I actually got a bunch of questions that only the devs could probably answer involving tanks in general.

    1) In the design of the dungeons, is the intent that all tanks are supposed to be able to handle a single pack of enemies with a typical composition, or is the intent that the tanks should be able to handle all enemies within a walled section with a typical party comp?
    2) When the tanks are built, what skills are dedicated for mid-high end content vs normal content? In the current design it feels like a lot of the skills are not necessary until we hit end-game even though we have them unlocked and the opposite seems to happen with lower level content.

    Outside of that, DRK has a flow to it once it gets going, but I definitely feel like salt and darkness is unnecessary bloat even though it is on the same button, and blood weapon could easily be merged into Delirium as a single skill. The reason they didn't merge them appears to be due to the stretch between 68-79 since at that level we don't have living shadow yet and lack the extra skills we get such as oblation. Actually, when I look at it Oblation feels like it was supposed to be a buff to TBN, but they decided to split it into a separate skill since it doesn't synergize with how TBN wants to work. DRK is the one tank that doesn't want to have all their eggs in one basket because the intent is to have TBN break to give a bonus hit. It's like you are begging your healers to be worse at their jobs of shielding you and mitting because that is what TBN wants. :P
    You don't get a bonus hit, you get a refund of the mana spent on TBN that would have been spent on damage if it was any other tank.
    (0)

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