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  1. #1
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by dspguy View Post
    if a tank is raising the healer, chances are whatever you are fighting is going to enrage and wipe the group anyway.
    So you want to give players false hope?

    Quote Originally Posted by dspguy View Post
    Maybe SE could have this passive trait be on/off depending on the situation. Leveling dungeons? Keep it on. Tanks can raise healers. In Deep Dungeons, the trait is off. Extreme trials? Off. Etc etc.
    The devs don't want different playstyles for jobs outside of the pve/pvp difference.

    What will this accomplish? My guess is in leveling dungeons the healer just doesn't do anything anymore. 1-button-dps-spam let's gooo!!! Healers are being removed from the game in a long, punishing process. Giving tanks a rez helps to speed this up. Why don't you want to have better healers? Why is it ok for the party to wipe if the tank forgot his stance and didn't attack but not if the healer died?

    If your argument is that the healer's death shouldn't weaken a party to the point that they would wipe... well first off: Have a Summoner or a Redmage in the team. Boom. Solved. Secondly: would it be ok if all healers had a tank stance and a mit they can only use when the tank is dead?
    (1)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by BRVV View Post

    If your argument is that the healer's death shouldn't weaken a party to the point that they would wipe... well first off: Have a Summoner or a Redmage in the team. Boom. Solved. Secondly: would it be ok if all healers had a tank stance and a mit they can only use when the tank is dead?
    I'd argue that having a RDM or SMN in the party to raise is just as a good as a reason as any to let tanks raise. At least I'm offering the notion that tanks should only be able to raise in certain scenarios. As someone that normally runs on WAR when I'm in the tank role, I have no qualms about "wasting" 10 minutes of everyone's time soloing a boss. Maybe those pesky DPS should have gone on RDM or SMN instead so they could have raised the healer. Maybe the healer shouldn't step in the poop.
    (0)