You realize what Weakness and Brink of Death are, right? Dead DPS means they'll be dealing 25% less damage for 2 minutes.
In what way is 1 GCD from one player equal to what amounts to 12 GCDs from another player? That's without factoring in the loss of uptime that the DPS will have by dying, their combo breaking/loss of Enochian, the fact that they need to resummon Carbuncle/reapply Huton/have lost their Song/Dance until the next one is up, and have lost all of their Dragon Gauge+Firstmind's Focus/Polyglot/Sen+Kenki+Meditation/White+Black Mana/Ninki/Song Gauge+Soul Voice Gauge/Soul+Shroud Gauge/Heat+Battery Gauge/Fourfold Feathers.
If you're somehow dealing 12x the damage of a DPS in a synced party AS A HEALER then you should just vote dismiss the DPS.

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