Quote Originally Posted by Turtledeluxe View Post
The game does not have sufficient rewards. Your options are items, currencies, mounts/glam, or bis gear. There's nothing Eureka can offer that isn't redundant unless devs go out of their way to design a unique reward. They don't do that for anything (look at Criterion Savage) so why would they do it for relics? Moreover we should kill these zones with redundancy because why? You want a shiny weapon? That is optional content. It would be nice if Ultimates were easier to get too, that's never going to happen.

For example I enjoy the exploratory zones, the old relic grinds, etc. But I do not have the time or motivation to slog through high end duty content given that in this game, BiS is not useful enough for me to care. The solution for me is not to beg devs to ruin those modes of play and just give me the rewards easily. The solution would be for me to prog. If you are not willing to ruin Ultimates because that's just too special, what makes exploratory zones worth it? Just because you feel like it? That does not work and it is this attitude which has made the game worse over time.
I understand your view about not wanting to "water down content for the sake of lazy/bad players" and I do agree with that, but the problem is specifically the topic of relics. Relics and how they should be obtained was already established in ARR and HW. The SB and SHB relics were experiments and those experiments failed. So I would argue that your view applies to that point specifically: that relics shouldn't have been changed to fit Eureka and Bozja just to cater to lazy/bad players who didn't want to do the original content like ARR/HW did.

I'm happy not getting the rewards of Ultimate or Criterion Savage even if they're awesome if I'm not willing to do that content. The problem is that I didn't have to do Eureka or Bozja to get my ARR and HW relics, why should I have to now? Mind you, I did do Eureka and Bozja and fully completed several relics in each, and I absolutely hated and detested every single minute of it.

Go make up your own reward ideas for exploratory zones, but leave relics and their pre-established methods of obtaining out of it.