The game does not have sufficient rewards. Your options are items, currencies, mounts/glam, or bis gear. There's nothing Eureka can offer that isn't redundant unless devs go out of their way to design a unique reward. They don't do that for anything (look at Criterion Savage) so why would they do it for relics? Moreover we should kill these zones with redundancy because why? You want a shiny weapon? That is optional content. It would be nice if Ultimates were easier to get too, that's never going to happen.
For example I enjoy the exploratory zones, the old relic grinds, etc. But I do not have the time or motivation to slog through high end duty content given that in this game, BiS is not useful enough for me to care. The solution for me is not to beg devs to ruin those modes of play and just give me the rewards easily. The solution would be for me to prog. If you are not willing to ruin Ultimates because that's just too special, what makes exploratory zones worth it? Just because you feel like it? That does not work and it is this attitude which has made the game worse over time.
Last edited by Turtledeluxe; 01-28-2024 at 09:41 AM.
I understand your view about not wanting to "water down content for the sake of lazy/bad players" and I do agree with that, but the problem is specifically the topic of relics. Relics and how they should be obtained was already established in ARR and HW. The SB and SHB relics were experiments and those experiments failed. So I would argue that your view applies to that point specifically: that relics shouldn't have been changed to fit Eureka and Bozja just to cater to lazy/bad players who didn't want to do the original content like ARR/HW did.The game does not have sufficient rewards. Your options are items, currencies, mounts/glam, or bis gear. There's nothing Eureka can offer that isn't redundant unless devs go out of their way to design a unique reward. They don't do that for anything (look at Criterion Savage) so why would they do it for relics? Moreover we should kill these zones with redundancy because why? You want a shiny weapon? That is optional content. It would be nice if Ultimates were easier to get too, that's never going to happen.
For example I enjoy the exploratory zones, the old relic grinds, etc. But I do not have the time or motivation to slog through high end duty content given that in this game, BiS is not useful enough for me to care. The solution for me is not to beg devs to ruin those modes of play and just give me the rewards easily. The solution would be for me to prog. If you are not willing to ruin Ultimates because that's just too special, what makes exploratory zones worth it? Just because you feel like it? That does not work and it is this attitude which has made the game worse over time.
I'm happy not getting the rewards of Ultimate or Criterion Savage even if they're awesome if I'm not willing to do that content. The problem is that I didn't have to do Eureka or Bozja to get my ARR and HW relics, why should I have to now? Mind you, I did do Eureka and Bozja and fully completed several relics in each, and I absolutely hated and detested every single minute of it.
Go make up your own reward ideas for exploratory zones, but leave relics and their pre-established methods of obtaining out of it.
The original relic journeys aren't the official way. They're not even identical. None of the relics are exactly alike to get in fact. I would love for devs to offer zones, and journeys as a method per every relic, but they're probably going to say it's too resource intensive.I understand your view about not wanting to "water down content for the sake of lazy/bad players" and I do agree with that, but the problem is specifically the topic of relics. Relics and how they should be obtained was already established in ARR and HW. The SB and SHB relics were experiments and those experiments failed. So I would argue that your view applies to that point specifically: that relics shouldn't have been changed to fit Eureka and Bozja just to cater to lazy/bad players who didn't want to do the original content like ARR/HW did.
I'm happy not getting the rewards of Ultimate or Criterion Savage even if they're awesome if I'm not willing to do that content. The problem is that I didn't have to do Eureka or Bozja to get my ARR and HW relics, why should I have to now? Mind you, I did do Eureka and Bozja and fully completed several relics in each, and I absolutely hated and detested every single minute of it.
Go make up your own reward ideas for exploratory zones, but leave relics and their pre-established methods of obtaining out of it.
As for as zones, I see no evidence they failed..I did them last year and the zones were thriving. Maybe they are aren't right now..it's also very low subscriber count right now and we are coming off a holiday season.
They're identical in the sense that they don't involve exploratory zones.The original relic journeys aren't the official way. They're not even identical. None of the relics are exactly alike to get in fact. I would love for devs to offer zones, and journeys as a method per every relic, but they're probably going to say it's too resource intensive.
As for as zones, I see no evidence they failed..I did them last year and the zones were thriving. Maybe they are aren't right now..it's also very low subscriber count right now and we are coming off a holiday season.
They failed because I didn't enjoy them, along with many more who don't bother posting or voicing. The ones who do enjoy them are a loud minority. I'm not against more exploratory zones as a whole for you wrong players, but keep the relic specifically out of it.
Also, no one, and I mean no one, could possibly think doing DR 15 times for one step when each of those runs takes 40-60 mins because no one knows how or bothers to use their actions to increase damage except you is good. That's not even counting the queue times and not counting wacky party compositions that only further compound worse when you have no tanks or healers and again, no one using actions.


You did not and do not need tanks and healers though, DPS can fill both roles and thats what makes Bozja so fun. All it took was one player to step up, ive tanked it as BLM plenty of times for example.
You can dislike exploratories all you want but youre either just lying or forgetting what you can do in them.
1. It's not populated enough and never will be.Considering Bozja is still the most interacted with content that’s not on a roulette i think saying they were a failure is about as wrong as possible
Whether you think this is because of genuine enjoyment or simply “because of the relics” it shows that a zone with relics gets engagement rivalling roulette content, how is that anything but a resounding victory for bozja’s content design
2. Just because it has any population or interaction doesn't mean it was successful. Being forced to do something you hate doing to get something you normally get otherwise without having to do this content is not a good thing.
You do if no one's using actions. A BLM cannot tank it if they aren't using actions and no one else is. Did you miss that point?You did not and do not need tanks and healers though, DPS can fill both roles and thats what makes Bozja so fun. All it took was one player to step up, ive tanked it as BLM plenty of times for example.
You can dislike exploratories all you want but youre either just lying or forgetting what you can do in them.





I admit for being one of those minority. Myself & another ex-FCmate of mine were one of those minorities who farmed DRn 255 times before any sort of nerf or adjustment to the raid applied back in its inception patch.[…]Also, no one, and I mean no one, could possibly think doing DR 15 times for one step when each of those runs takes 40-60 mins because no one knows how or bothers to use their actions to increase damage except you is good. That's not even counting the queue times and not counting wacky party compositions that only further compound worse when you have no tanks or healers and again, no one using actions.
Ofc, I got called being ‘mentally ill’ for that lmfao.#gcbtw
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