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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    There’s nothing inherently wrong with Aquaveil, but it’s also very redundant with Benison. Mitigation and barriers are different, and each has their own advantage and disadvantage, but the objective of both veil and Benison is the same: soak a portion of the damage intended for the tank. So why do we have two?
    (1)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ty_taurus View Post
    There’s nothing inherently wrong with Aquaveil, but it’s also very redundant with Benison. Mitigation and barriers are different, and each has their own advantage and disadvantage, but the objective of both veil and Benison is the same: soak a portion of the damage intended for the tank. So why do we have two?
    A lot of the issues with the skill bloat could be solved without changing much. They mostly have to tell the players what abilities are legacy ones that they don't expect them to be using at the later levels and suggest the ability to use in its place. The community will always find out what is the most efficient but informing people "hey, I know you have cure but beyond this point it is highly encouraged to use X instead" would be a life saver for setting up hot bars.

    Like the healer troubles are way different from Dark Knights issue where they are just missing something they need in their kit but have an ability bloat issue.
    (0)