Considering the comments in this thread about what a painter-style job should be, I can tell Pictomancer is not going to be for me. It sounds like what most expect is equivalent to a small child being given a can of paint and a brush then left unattended. Fun for the child (and sometimes for adults doing the same) but annoying to everyone else around them who's stuck looking at the mess.

I hope it turns out better than what I'm imagining because so many are excited for it. It's just a big turn off for me if it's more about splashing paint at things than creating coherent images.


Quote Originally Posted by SchwarzwaelderTorte View Post

Uuuuh... Pretty bold to debut a job in-game only 2 weeks after its reveal without waiting for the playerbase's reaction, feels a little bit rushed?
Red Mage debuted in game in patch 3.4 (Sept 2016) but wasn't officially announced as a new job until December that year.

A lot of advance planning goes into creating a new job. When it gets officially announced really doesn't matter. They're already committed to it. They'll listen to player feedback for small changes they can make but it's too late at this point to give it a complete overhaul and have it ready in time for expansion launch.