I just know that over all the way they are handling content this expansion is problematic from multiple angles. Someone can't claim that savage is hard when it is about having to watch a video and perform perfectly, while often having players grow bored because the discrepancy in progress walls or prevents learning from others. To learn people have to survive their mistakes and that is just a fundamental of life, in-game or not. In that respect the gear grinding of world of warcraft was at least more honest, as it walled people by gear score on how far they could progress rather than walling people via the unknown and/or the unknowable.