Quote Originally Posted by MisterNublet View Post
I'm sure they know how to address the problem, the real issue is the devs are absolutely lazy and/or new.

It's easy to balance the jobs when they all play nearly identical (2-minute designs), and its easy to design boss fights around that as well (major boss mechanics taking place during that 2-minute buff window).

Can't expect them to make healers fun to play if they refuse to make the gameplay enjoyable.
You realize the two minute designs was because of feedback right? I'll quote from the interview:

Yoshi-P: "But the reason it's like this today is that we've received, in the past, feedback from all over the world saying that the timing of fights were difficult, it was difficult to align skills between classes, we were asked to unify everything, and precisely because we received these requests to homogenize this, we homogenized it".