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Thread: Ranked Rewards

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  1. #1
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    Quote Originally Posted by Doozer View Post
    why we should allow it to be that way in the first place. It's not about tangible "progress", it's about wanting a trophy because knowing you did it isn't enough which, quite frankly, is a bit childish.
    I mean, ranked won't get my time or effort unless that carrot does exist. Even back during feast times, some rewards were not a good enough carrot to incentivize me to play. In my case, there is already enough good going on in both XIV and other parts of my life that the thrill of ranked competition doesn't do it for me anymore. I might not be the most wanted type of player in the ranked queue for that reason. That being said, with the queues as small as they are, I don't view my standpoint of requiring a carrot as childish.

    If the carrots are what keep the ques rolling across unranked - crystal, then I would say add more carrots. I don't think the ranked system has enough going for it to keep players retained.
    (2)
    Last edited by Aubrey_A; 12-22-2023 at 03:21 AM. Reason: Wording

  2. #2
    Player Doozer's Avatar
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    Quote Originally Posted by Aubrey_A View Post
    I mean, ranked won't get my time or effort unless that carrot does exist. Even back during feast times, some rewards were not a good enough carrot to incentivize me to play. In my case, there is already enough good going on in both XIV and other parts of my life that the thrill of ranked competition doesn't do it for me anymore. I might not be the most wanted type of player in the ranked queue for that reason. That being said, with the queues as small as they are, I don't view my standpoint of requiring a carrot as childish.

    If the carrots are what keep the ques rolling across unranked - crystal, then I would say add more carrots. I don't think the ranked system has enough going for it to keep players retained.
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    (2)

  3. #3
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    Quote Originally Posted by Doozer View Post
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    I think that helps narrow down the issue then. I'm almost to 3000 CC/feast/fold matches via casual queues, working towards Alpha Wolf slowly. To me, the difference between Ranked and Casual is the ranking system itself, and the stakes of the players playing each mode. Those two don't make the mode fun for me, so I don't choose to do it. The carrot gets me to jump into ranked though.

    This pertains to my experiences only, but I think the game mode is a ton of fun. Can the rank mode be made to be more fun? I hope it can, but I won't hold my breath for it.
    (6)

  4. #4
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    Quote Originally Posted by Aubrey_A View Post
    I think that helps narrow down the issue then. I'm almost to 3000 CC/feast/fold matches via casual queues, working towards Alpha Wolf slowly. To me, the difference between Ranked and Casual is the ranking system itself, and the stakes of the players playing each mode. Those two don't make the mode fun for me, so I don't choose to do it. The carrot gets me to jump into ranked though.

    This pertains to my experiences only, but I think the game mode is a ton of fun. Can the rank mode be made to be more fun? I hope it can, but I won't hold my breath for it.
    This is basically my sentiment as well. I play CC because i enjoy it. I don't play ranked only because its not popping right now. I would push top 100 if there was something worth pushing for. (not a fan of the titles personally. I'll get em eventually) Otherwise crystal is good enough for me for the HH weapons.

    Alpha Wolf I'm slowly working towards. At like 1700 wins atm.
    (2)

  5. #5
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    Quote Originally Posted by Aubrey_A View Post
    I think that helps narrow down the issue then. I'm almost to 3000 CC/feast/fold matches via casual queues, working towards Alpha Wolf slowly. To me, the difference between Ranked and Casual is the ranking system itself, and the stakes of the players playing each mode. Those two don't make the mode fun for me, so I don't choose to do it. The carrot gets me to jump into ranked though.

    This pertains to my experiences only, but I think the game mode is a ton of fun. Can the rank mode be made to be more fun? I hope it can, but I won't hold my breath for it.
    Yeah,l am the same. I can sense people taking ranked much more seriously because they spams quick chat a lot more often. I don't want to deal with it., So l just play casual too. And the other thing is that there is a real chance that l can't make it to diamond to get these weapon skin. If l want a cool weapon, Might as well grind relic weapons. When l put effort to it,l make definitive progress. So, the reward is definitely not there to justify the stress l have to deal with.
    (1)

  6. #6
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    Quote Originally Posted by Doozer View Post
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    you could say this thing about literally every piece of content in ffxiv

    why do you think criterion is dead? it's not because it's bad content.
    (3)

  7. #7
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    Quote Originally Posted by Doozer View Post
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    I see this comment every damn time rewards get brought up for Ranked and I am tired as hell of this regurgitated and bullshit response.

    Crystalline Conflict is fun. Ranked is fun. Casual is fun. Both are CC. Casual is Ranked with basically the same relevant rewards (trophy crystals) with none of the restrictions (limited playerpools to facilitate ranked queues because Crystal shouldn't play with silver). I get to play Crystalline Conflict casual steadily rather than having to encourage people to try queue for 15-30min and pray they stay. Waiting for queue is NOT fun and many rankers go into casual for fast queues because they got no reason to do ranked.
    (4)

  8. #8
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    First post, but yeah, it would be pretty cool to see new rewards related to ranked play, if not to just give more reason for rank to pop more than what it does right now. Hopefully, something does change in 7.0, but we'll just have to see.
    (4)

  9. #9
    Player Doozer's Avatar
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    I see this comment every damn time rewards get brought up for Ranked and I am tired as hell of this regurgitated and bullshit response.

    Crystalline Conflict is fun. Ranked is fun. Casual is fun. Both are CC. Casual is Ranked with basically the same relevant rewards (trophy crystals) with none of the restrictions (limited playerpools to facilitate ranked queues because Crystal shouldn't play with silver). I get to play Crystalline Conflict casual steadily rather than having to encourage people to try queue for 15-30min and pray they stay. Waiting for queue is NOT fun and many rankers go into casual for fast queues because they got no reason to do ranked.
    Clearly other people don't find it fun, so it doesn't really matter if you do, does it? Hm, this reminds me of something.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    That said, look - I am glad you specifically and people thinking like you are able to things purely because they have meaning to you or bring you enjoyment. Frankly, a vast amount of players ISN'T like you and would like at least some form of tangible progress being made somewhere.
    If there are no people queuing in ranked, then clearly that means most people don't like it. So SE can either make it more likeable, or you have to accept that you're actually in the minority here.

    Not to mention as I believe people often point out, adding rewards to thinks like ranked or even a damn Fall Guys event leads to lots of people cheating to get the reward at the end. It's not that easy to balance to draw in normal players without also baiting in people who are willing to cheat. Please stop being so naive. It's also not helping your cause to say anyone who disagrees with you is giving you a "regurgitated and bullshit response" when it's simply my opinion that I formed based on my own experiences, independent of anyone else's.
    (2)

  10. #10
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    Quote Originally Posted by Doozer View Post
    Clearly other people don't find it fun, so it doesn't really matter if you do, does it? Hm, this reminds me of something.
    My sibling in christ, Casual CC and Ranked CC are 1:1 the same mode with the only difference being player seperation based on rank. You can't "improve" the fun that Ranked "lacks" when the fun of the gamemode itself is a literal mirror of Casual mode. The difference is the Ranked system, which would improve the fun because you'd be playing on your skill level with your peers rather than smashing on newbies but due to minimal reason to play with your peers beyond "game quality" the queues become slow, which is what actually spirals into our current problem, season after season the further we are from season start.

    Ranked isn't unfun, Ranked QUEUES are unfun. And pray tell, what is the most logical response to improving QUEUES without merging queues? Currency-based or item-based incentive. Look at how they boosted MSQ roulette, how they boosted Alliance Raids in general, how people currently complain how Criterion's main issue is that there is just no reason to do it - lack of incentive.

    Quote Originally Posted by Doozer View Post
    [1]If there are no people queuing in ranked, then clearly that means most people don't like it. So SE can either make it more likeable, or you have to accept that you're actually in the minority here.

    [2]Not to mention as I believe people often point out, adding rewards to thinks like ranked or even a damn Fall Guys event leads to lots of people cheating to get the reward at the end. It's not that easy to balance to draw in normal players without also baiting in people who are willing to cheat. Please stop being so naive.

    [3]It's also not helping your cause to say anyone who disagrees with you is giving you a "regurgitated and bullshit response" when it's simply my opinion that I formed based on my own experiences, independent of anyone else's.
    1.) "If there are no people queueing [...]"
    "If there are no people doing Criterion then clearly it means that most people don't like it."
    "If there are people trying to item level cheese into ARR alliance raids then it clearly means that Lv60+ Alliance raids are universally unliked."

    Mate, first of all explain to me why other content never gets judged for the "fun" and only gets complained about due to rewards, but we make a complete 180° turn for Ranked? Secondly, while I cannot speak for the North American datacenters and primarily for the European datacenters, we have been trying to organize people to play. The common response is that people won't play unless queues pop and that they'd like to play but aren't willing to wait 15min or more for a 5min match, which is why they play in Casual so they can actually play. Ranked lacks "reason" to play over Casual mode, not "fun".

    2.) That is an issue for the STF (special task force) and the devs regarding cheat detection to solve. If we refused to add any reward in fear of cheaters reaping them then we would not have any in the first place. I'm of the idea that the issue will have increasing attention by CBU3 if we had more rewards and then a scandal happening forcing them to act rather than doing the opposite. Call it naive all you want, but right now we are not getting anywhere and are just arguing against each other.

    3.) The reason I called your post "regurgitated and bullshit" is because the fun-argument is being used everytime without making the logical connection whether or not CC Casual and CC Ranked have fundamentally any difference other than queues. I don't give a damn if it helps my cause or not. I am explaining most of my points with logic, the rest with my personal experience and it irritates me to no end when people claim something without giving a reason "why" something isn't fun or explain logically compared to other things in the game.
    (5)

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