Quote Originally Posted by Reinhardt_Azureheim View Post
Welcome to 2023 video game entertainment where gamemodes internally and games externally are competing for your time to interact with them. Incentive-driven game systems are a norm now because there are too many things we find fun and have to make decisions based on other factors - such as rewards.
Incentive =/= reward. A reason to play is not the same thing as only doing something because you get a treat at the end directly from the game. People can just as easily do something because they find it enjoyable or the pride of achieving something. There doesn't always have to be something at the end.

I'm not talking about how games are designed, I'm talking about how players approach games and things they want to do in said games.