Page 8 of 11 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 110
  1. #71
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,645
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Healing abilities on tanks. We have healers to do that.
    This, so much.
    (2)

  2. #72
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,879
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DiaDeem View Post
    This, so much.
    ok so remove mitigations on healers because we have tanks to mitigate?
    Remove Dps from tanks/healers because we have Dps to deal damage?

    I think it's perfectly fine that tanks have limited forms of healing, such as sustain, such CDs Healing allies, which actually fits tanks like PLD and GNB, It shouldn't replace healers but the reason why we have no healer runs is more of the fact that healing in this game is so low that you really don't need healers, not that tanks have some healing abilities, you can actually have tanks have healing abilities while still requiring a healer for content, both aren't mutually exclusive.

    I'm unsure why we need to remove tank healing from the game, I can understand reducing it in some instances, but this idea that we suddenly need to remove all forms of tank healing makes no sense and feels like people think that removing tank healing would suddenly fix healer?

    It just feels to me that people think making tank worse will fix healer, when in reality both support roles need to be more defined in the first place, instead of boring dps with healing/mitigation on the side.
    (4)
    Last edited by Rithy255; 12-18-2023 at 07:42 PM.

  3. #73
    Player
    Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,043
    Character
    Peter Redhill
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rithy255 View Post
    ok so remove mitigations on healers because we have tanks to mitigate?
    Remove Dps from tanks/healers because we have Dps to deal damage?

    I think it's perfectly fine that tanks have limited forms of healing, such as sustain, such CDs Healing allies, which actually fits tanks like PLD and GNB, It shouldn't replace healers but the reason why we have no healer runs is more of the fact that healing in this game is so low that you really don't need healers, not that tanks have some healing abilities, you can actually have tanks have healing abilities while still requiring a healer for content, both aren't mutually exclusive.

    I'm unsure why we need to remove tank healing from the game, I can understand reducing it in some instances, but this idea that we suddenly need to remove all forms of tank healing makes no sense and feels like people think that removing tank healing would suddenly fix healer?

    It just feels to me that people think making tank worse will fix healer, when in reality both support roles need to be more defined in the first place, instead of boring dps with healing/mitigation on the side.
    If you removed Warrior's healing, I would honestly never play tank again. The other 3 tanks suck in comparison. Dark Knight is boring, Paladin is too involved, and Gunbreaker is just a mess. I don't do endgame, so this is a casual perspective.

    Also, yes, positionals can also die in a fire. I do them, but I watch people not do them every day to such a degree they're not something people as a whole want. Endgame people, sure, but those people aren't the majority.

    That is all.
    (1)
    "You haven't proven that it is safe, you've (only) proved that you can't figure out how it's dangerous."

  4. #74
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ardeth View Post
    Also, yes, positionals can also die in a fire. I do them, but I watch people not do them every day to such a degree they're not something people as a whole want. Endgame people, sure, but those people aren't the majority.

    That is all.
    If only FFXIV had some sort of class system where players could actively change between which play styles they want to play. That way we could have one positional heavy job for the players that enjoy positionals, some with few positionals, and others with none at all.

    If only we had something like that. What a shame that we don’t.
    (17)

  5. #75
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    If they trim anything else off this game, they'd have a visual novel.
    (8)

  6. #76
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,645
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rithy255 View Post
    ok so remove mitigations on healers because we have tanks to mitigate?
    Remove Dps from tanks/healers because we have Dps to deal damage?

    I think it's perfectly fine that tanks have limited forms of healing, such as sustain, such CDs Healing allies, which actually fits tanks like PLD and GNB, It shouldn't replace healers but the reason why we have no healer runs is more of the fact that healing in this game is so low that you really don't need healers, not that tanks have some healing abilities, you can actually have tanks have healing abilities while still requiring a healer for content, both aren't mutually exclusive.

    I'm unsure why we need to remove tank healing from the game, I can understand reducing it in some instances, but this idea that we suddenly need to remove all forms of tank healing makes no sense and feels like people think that removing tank healing would suddenly fix healer?

    It just feels to me that people think making tank worse will fix healer, when in reality both support roles need to be more defined in the first place, instead of boring dps with healing/mitigation on the side.


    Fair, not all healing. It's just... weird, when I'm running an average dungeon with a Warrior and I might as well be playing DPS or not even be there because I seriously feel I'm not needed at all.
    (2)

  7. #77
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,879
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DiaDeem View Post


    Fair, not all healing. It's just... weird, when I'm running an average dungeon with a Warrior and I might as well be playing DPS or not even be there because I seriously feel I'm not needed at all.
    I can totally agree that warrior in dungeon runs isn't fun for healers, I think that's a issue with how warrior's sustain works in AOE, I think that's partly a Issue with how warrior's AOE ability to self heal like that is designed, while also a issue in dungeons not really hitting hard enough even when wall to wall, but warrior would most likely be busted for all types of content in AOE, The older (when warrior gets their short CD) dungeons its way way easier to tank as Warrior then any other tank, so there needs to be a nerf to the AOE healing warrior gets on mob pulls, which I know will be unpopular but I rather healers actually get to heal.

    If we leave out tanks like warrior when you also look at the tanks like Dark Knight who can also get by wall to walls pretty easily now (at least in the newer dungeons) with little to no sustain, Healers don't likely need to even ogcd heal a good drk much, I've not viewed it as a really just as a healing issue, I've been playing healers and tanks and at this point in the new dungeons any tank can pretty much get the run done without a healer or little to no actual healing, PLD/GNB both do sustain in a fairly balanced way, I will say PLD leans a bit too much on the self sustain so I wouldn't mind changes there, but in general both forms of sustain should compliment healers instead of replacing them (which is mainly a thing because the lack of damage output in casual content).

    I think the actual issue is more back to fight design, AOE design, Healer/tank designs with the current system have way too much ogcd, mitigations, healing in general which makes using your defensives or healing not really feel impactful, I'm not a expert on how to fix this, I just think people get the wrong idea that nerfing tanking healing to nothing will suddenly fix the game, But I can understand why people would want to actually feel important as a healer, I personally want tanks & healers to work together!, instead of healers or tanks not feeling important.
    (1)
    Last edited by Rithy255; 12-19-2023 at 02:09 PM.

  8. #78
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,976
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KenZentra View Post
    If they trim anything else off this game, they'd have a visual novel.
    If all you do is MSQ then you might think it already is one.
    (1)

  9. #79
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    351
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Remove GCD healing from healers. It's actually miserable. No one wants to play healers because people like doing damage. Tanks suffered for years and now that they can self sustain and do decent damage a lot more people are willing to play them. The sad reality is a lot of people just care about feeling useful and seeing big numbers. That's just how mmos work. So let's get them invested in a dying role.

    As someone who pretty much only heals or tanks I can safely say if you just made it so healers healed by doing damage rotations more players would be willing to jump in. Do we really want another stack of expansions with a healer drought. You're always waiting on them.
    (0)

  10. #80
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    382
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Maybe the new melee class will have 0 positionals to appeal to those that don’t like them or whatever.
    I like them on monk anyway, no opinion on the other melee.
    (1)

Page 8 of 11 FirstFirst ... 6 7 8 9 10 ... LastLast

Tags for this Thread