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  1. #1
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    775
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Healing abilities on tanks. We have healers to do that.

    Let puts all the responsibility of an entire role in one player, so if that player isn't good or doesn't have enough gear = impossible to clear or kill boss.

    No thanks, Tanks are fine its just how the game its designed.
    (2)

  2. #2
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    As a BLM, I ask that we throw Scathe where it belongs, in the trash. I have NEVER had this on my hotbar and I know several other BLM mains who also never use this. As an AST? Undraw. Just, seriously, throw Undraw away.

    Quote Originally Posted by AnnRam View Post
    Let puts all the responsibility of an entire role in one player, so if that player isn't good or doesn't have enough gear = impossible to clear or kill boss.

    No thanks, Tanks are fine its just how the game its designed.
    Yeeeeaaaaaaah...I remember going through an era where healers had a lot of whether the run goes smooth or not put on them. Both as a healer and a tank. Which created a ton of pressure for healers. This era also gave some of them massive egos and made them unironically say things like "The tank has no say in what their comfort levels are. That's for me to decide." This is an era, I would rather not return to. At least with current design, if I'm playing WAR or PLD? If I die? That's on me. And I will own that. But gutting everyone's self sustain is just going to put way too much pressure on healers and make the role more intimidating to some. Plus...what about solo duties?
    (0)
    Last edited by StarRosie; 12-15-2023 at 05:06 AM.

  3. #3
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Gut them.

    Gut them all.

    Every last one of them.

    (0)

  4. #4
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by StarRosie View Post
    As a BLM, I ask that we throw Scathe where it belongs, in the trash. I have NEVER had this on my hotbar and I know several other BLM mains who also never use this. As an AST? Undraw. Just, seriously, throw Undraw away.



    Yeeeeaaaaaaah...I remember going through an era where healers had a lot of whether the run goes smooth or not put on them. Both as a healer and a tank. Which created a ton of pressure for healers. This era also gave some of them massive egos and made them unironically say things like "The tank has no say in what their comfort levels are. That's for me to decide." This is an era, I would rather not return to. At least with current design, if I'm playing WAR or PLD? If I die? That's on me. And I will own that. But gutting everyone's self sustain is just going to put way too much pressure on healers and make the role more intimidating to some. Plus...what about solo duties?
    NOPES! No throw away Scathe! Is very much needed spell of last resort when in huge hunts trains and has mere second or two to tag critter.
    (1)

  5. #5
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnnRam View Post
    Let puts all the responsibility of an entire role in one player, so if that player isn't good or doesn't have enough gear = impossible to clear or kill boss.

    No thanks, Tanks are fine its just how the game its designed.
    You can have tank healing and healer healing work in synergy, If the Healing requirements demanded more healing and ogcd heals were trimmed in a world where healers had to actively GCD heal, Tanks using defensives/small healing abilities would actually be more useful instead of just replacing the healer role. Personally I like how tanks can contribute team healing, I don't think healers or tanks should be fully independent from one another but at the same time I'm fine with a tank carrying a healer or a healer carrying a tank ect. (In normal content)

    I don't get why people want to take healing from tanks, it's really not going to fix the healer role, It feels like healers and tanks are just fighting at what little they have, I honestly just see removing utility from tanks as a lose/lose because its not going to make healer more fun, Instead of considering if the issue isn't actually tanks, but it's how healing works in the game. If there was more agency in how healing felt both roles could actually benefit as "team supports".

    If tanks shouldn't heal? should healers mitigate? Should tanks not have Dps rotations? Should Dps not be able to heal too? I think it's fine for certain roles to lean into another role a bit, it just shouldn't entirely replace the other role, I get that hard fights can be done without healer, but again that seems to me to be a issue with the healing requirements personally.
    (2)
    Last edited by Rithy255; 12-15-2023 at 09:47 AM.

  6. #6
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Rithy255 View Post
    Should tanks not have Dps rotations?
    Yeah if healers can't, tanks shouldn't either
    (4)

  7. #7
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,910
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nizzi View Post
    Yeah if healers can't, tanks shouldn't either
    I think healers should get light caster like rotations (such as procs, more casts that serve different reasons ect). So healers should tbh, also tanks should get better rotations
    (5)

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