Quote Originally Posted by VerdeLuck View Post
I have no idea what you're talking about with "removing huge swathes of the game", it seems like you're bringing a lot of extra baggage into this discussion or attributing something to me that I never said.

Having a generic grind like in Endwalker is good, it's preferrable since you're not boxed into doing something specifically. Everyone gets to play the content they want and it counts towards their relic as long as it's level 90 content. You can argue that the numbers need to be higher but the concept of "play what you have fun with and it counts towards your expansion relic" is a pretty good concept when compared with what we had before, which to be honest was either farming a specific exploratory zone or farming one specific duty over and over. It's not like running Delibrum is much more engaging than running other types of duties, and at the end of the day, more choice is better, especially if the content you liked wasn't in the relic approved list of duties that could be farmed.
The relic grind and the exploration zones and the context for the grind itself that we had with previous expansions constitutes a substantial chunk of content that is missing from EW. You made a post earlier saying you didn't want to do ARR/HW content grind OR the exploratory content from both SB and ShB. That's 4/5 relic iterations and associated content that you won't do/don't enjoy. what about all the people that *did* enjoy that process? That now just have to make do with yet more tomes, not even an extra currency added to at least make it feel like there's some context to what you're grinding for?

For me personally it's extra salt in the wound because I think Manderville quests are moronic and I hate them. In the past that hasn't been a problem because *gasp* i just didn't partake in content I didn't enjoy but now that content has skidmarked out into the game at large and it stinks. So I have ended up with less engaging content with an underwhelming grind and a whole relic storyline wasted. The grind, context, the zones and story. Gone. If someone needed to take the previous relic steps slowly they could have and their experience would have been no different. They just could have taken it slowly with breaks and not got overwhelmed or bored. No such recompense for the people that actually enjoyed that content though.